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This looks interesting.

Quote:
The ability of the GPU to perform sophisticated tasks generally attributed to the CPU such as physics is becoming more and more relevant to the gaming industry. This latest SDK from ATI shows developers how they can best tap into this technology to incorporate techniques such as water simulation, inverse kinematics and simple collision detection. Rounding out the extensive content on the SDK is an emphasis on render-to-vertex buffer techniques and shows some of the ideas of what can be implemented on top of it.

Source: http://ir.ati.com/phoenix.zhtml?c=10...437&highlight=
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Heap O' Junk
(13 items)
 
  
CPUMotherboardGraphicsRAM
i7 920 @ 4GHz Asus P6T SE 4850X2 2GB 3x2GB OCZ PC3-12800 
Hard DriveOptical DriveOSMonitor
2x250GB RAID0 7200.10, 320GB 7200.11 Samsung SH-S183ABEBN SATA Windows 7 Pro SM2443BW + HP LP2065 
KeyboardPowerCaseMouse
Logitech G15 v1 Silverstone Zeus ST75ZF TT Lanfire Xaser III Modded Razer Deathadder 
Mouse Pad
Icemat v2 Blue 
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