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Let's play Sim City 4! Dig your copies out of the closet! - Page 60

post #591 of 718
I need to start playing this again, i have a massive region, with like 80 big cities , i dont really remember the exat number, will take me years to fill those , mostly because i just start downloading mods and it takes me all day, when i realize, there is no time to play ...
    
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post #592 of 718
So far I have found the 'road top mass transit' and the 'subusway' to be very useful.

Also, FLUPs are a pain to get the hang of but once you get it figured out they are extremely handy.

I would like to get more lots so that my high density ghettos don't all have dozens of the same brown building. Any suggestions? Preferably lots that just appear randomly when zoned that I don't have to plop.
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post #593 of 718
Make sure you don't have too many R$$$ than you have jobs for. Try to keep your EQ as high as possible and make sure your transport routes are good (short commute times). You may also want to look at a no dilap mod depending on your style of play. There is one out there that does a good job of attenuating the effects - it will allow you to choose how much. I will look for the linky and update this post.

You can also try lowering taxes on your CO$$, CS$$, IM and IHT. Create ample space for them and that should help you with getting more jobs.

EDIT: Here is the Abandonment Dilapidation Modd. Some folks prefer to work thru the problems and not use a mod for this. It really is dependent on your style of play. And that may change in time.

Good to see we have so many fargin' Johnny Dangerously fans here!!!
Edited by bfe_vern - 5/27/11 at 3:15pm
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post #594 of 718
Quote:
Originally Posted by bfe_vern View Post
Make sure you don't have too many R$$$ than you have jobs for. Try to keep your EQ as high as possible and make sure your transport routes are good (short commute times). You may also want to look at a no dilap mod. There is one out there that does a good job of attenuating the effects - it will allow you to choose how much. I will look for the linky and update this post.

You can also try lowering taxes on your CO$$, CS$$, IM and IHT. Create ample space for them and that should help you with getting more jobs.

EDIT: Here is the Abandonment Dilapidation Modd.

Good to see we have so many fargin' Johnny Dangerously fans here!!!
Thanks but actually I was looking for new R$ lots. I'm working on a NYC region and some areas are just nothing but low income housing which is what I want. I'd like to make them look more interesting but still remain R$.

Actually, I've been letting R$$ move in and build high rises and then letting them devolve to R$ just to have diversity in architecture. I've found a few lots for R$$$ and I-HT at STEX but haven't seen any dense low income residential lots.
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post #595 of 718
Sorry, I misread your post. NYC is a pretty popular theme to work. Have you gone to www.sc4devotion.com ? Aaron Graham puts a lot of stuff out. There are also a lot of his stuff on the STEX at Simtropolis. I think the NYCBAT team hangs out at sc4devotion.com
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post #596 of 718
Awesome. I hadn't looked at sc4devotion before. That should take up quite a few hours. lol

That stuff from Aaron Graham looks exactly like what I was looking for. Thanks! These should help me on the way to making my ghetto absolutely fabulous!
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post #597 of 718
Quote:
Originally Posted by RaBidRaBit View Post
Awesome. I hadn't looked at sc4devotion before. That should take up quite a few hours. lol

That stuff from Aaron Graham looks exactly like what I was looking for. Thanks! These should help me on the way to making my ghetto absolutely fabulous!
Oh yes. Lots of hours!!! The three sites one must visit if you are a true SC4 fan - in alphabetical order.

SC4D
Simpeg
Simtropolis

They each have their own exchange (download sites) and you will need logins for them.

Here is where the NYBT team hangs out on Simtropolis.

You should look at some of the NY themed CJs. They can give you ideas and inspiration. I will list a few here:

http://www.simtropolis.com/forum/top...-a-new-yorker/
http://www.simtropolis.com/forum/jou...-introduction/
http://www.simtropolis.com/forum/jou...tan-v4-part-2/
http://www.simtropolis.com/forum/jou...-trade-center/
http://www.simtropolis.com/forum/jou...e-screenshots/
http://www.simtropolis.com/forum/jou...united-states/











And even a youtube video!!!

http://youtu.be/u1nDfLMK9vw
Edited by bfe_vern - 5/27/11 at 4:15pm
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post #598 of 718
I'm salivating over what I am seeing in that forum link you posted. I always just randomly looked through the STEX, I never thought to check out their forums as well!

I feel like a fat kid in a really big candy store.

Kind of a noob question. They say these are "BAT"s. What does BAT refer to exactly? How does it differ from a "Lot"?
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post #599 of 718
Quote:
Originally Posted by RaBidRaBit View Post
I'm salivating over what I am seeing in that forum link you posted. I always just randomly looked through the STEX, I never thought to check out their forums as well!

I feel like a fat kid in a really big candy store.

Kind of a noob question. They say these are "BAT"s. What does BAT refer to exactly? How does it differ from a "Lot"?
BATs are customized lots created by the community. (WARNING - BATs are like crack!!!)

This thread is a must read. Below is quoted from that thread.

Terminology and Abbreviations
If you successfully downloaded buildings, but they do not show up in any of the menus, then check to see if the building you downloaded is a GROW or PLOP.

A GROW building will grow on it's own; it will not appear in any menus. You need to place down residential/commercial/industrial zoning, and then it will grow itself.
A PLOP building is the opposite. It will appear in the menus, and you can plop it down anywhere you like, without waiting for it to grow in a zone.

You may also encounter these:
A PROP file is just a tiny little element, like a flagpole or pedestrian, which goes onto the lot of a custom building. You only really need to download these if they are linked as a dependency, or if you are a custom content creator.
A TEXTURE is a pattern or image, like brick or glass, that is used in custom content creation You only really need to download these if they are linked as a dependency, or if you are a custom content creator.
A MESH or a MODEL file is the barebones of a custom creation; before it has been properly imported into the game. You generally don't need to download these unless you are a custom content creator.

These are the types of file names you'll probably see when you download custom content.
A .zip is a compressed folder, containing your download. You'll need to extract (unzip) it to gain access to the files inside.
A .rar is another type of compressed folder. See above.
A .exe is a self-installing executable file, containing your download. Double click it to let it install the files by itself.
A .txt is a text document, which contains the README or other information. Recommend to keep; but you can delete it safely.
A .rtf is another type of text document. See above.
A .html is a downloaded webpage, which contains the README or other information. Recommend to keep; but you can delete it safely.
A .jpg file is a picture file. Creators generally put it in to show you what you are downloading. You can delete it safely.
A .png is another type of picture file. See above.
A .dat file is part of the download data. Don't delete it.
A .SC4LOT file is part of the download data. Don't delete it.
A .SC4MODEL file is part of the download data. Don't delete it.
A .SC4DESC file is part of the download data. Don't delete it.

The STEX is an abbreviation for the SimTropolis EXchange.
The NAM stands for the Network Addon Modification, which is one of the most well known modds in the game. You can get it here: http://www.simtropol...ls.cfm?id=21373
A BAT file is a custom content, like a building, that is created using the special 3D modelling software gmax or 3ds Max and the Building Architect Tool. They are generally created entirely from scratch by the creator.
A LOT file is a custom content that only uses existing elements that are in the game. It uses Maxis' LOT Editor to shuffle around props, textures, and stuff to create new things.
A MODD is a programme which changes the game in some way. They are different from other custom content, in that it affects the entire game. Use these carefully; often modds can conflict, and can cause your game to crash.

Sometimes you will encounter abbreviations which arn't listed here. Likely these are BAT Groups; a bunch of fans who get together and collaborate to make buildings or modifications. There are literally hundreds of these; some defunct, and others not.
Some of commonly seen BAT Team abbreviations are these: NDEX, BSC, BLaM, LBT, BSP, NYBT, HK, SFBT, ATR, SMP, NUTs, NHP, RTMT, SCAG, TD, and TSC.
Edited by bfe_vern - 5/27/11 at 4:05pm
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post #600 of 718
Quote:
Originally Posted by bfe_vern View Post
BATs are customized lots created by the community.
Ok, cool.

I just got done watching the NYC video and it's funny because I just loaded some of my .mp3s in the game and I didn't even think to include New York, New York, or any NYC songs for that matter I guess I should also throw in No Sleep 'Til Brooklyn...hmm what else?

One thing I don't like about the NYC region I have is that it splits the financial district in lower Manhattan into two separate cities but I've gone so far that I couldn't bare to start over now. I also started in Manhattan and am now that I've moved on to Brooklyn I have to go back into Manhattan and retrofit my highway and rail system. Lack of foresight on my part but FLUPs have proven handy for that.

I'll post a screenshot of the region later to see what everyone thinks.

Quote:
Originally Posted by bfe_vern View Post
A BAT file is a custom content, like a building, that is created using the special 3D modelling software gmax or 3ds Max and the Building Architect Tool. They are generally created entirely from scratch by the creator.
A LOT file is a custom content that only uses existing elements that are in the game. It uses Maxis' LOT Editor to shuffle around props, textures, and stuff to create new things.
Ahh, okay. So one can expect BATs to be more original than LOTs. Good to know.
Edited by RaBidRaBit - 5/27/11 at 4:16pm
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