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SLI Micro-stutter - Myth or Fact?

post #1 of 9
Thread Starter 
I see posts here where a lot of people complain about "Micro-stuttering" in SLI. I have a GTX480 SLI and do not see any micro-stuttering in games..Did I just get lucky??
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post #2 of 9
Its really only noticeable at low FPS, 30 or less...
2x 480's probably never see below 60 so your good..

To answer your question. Yes its real, but the myth that its some annoying trait that all SLI/xfire users see at every moment of every game is false...
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post #3 of 9
Fermi is better than older architecture but there is still micro-stutter. I saw it with my 470's. Mind you the only way to compare is to a single card at similar FPS (kind of hard to do).

Crossfire is a bit better but has similar challenges.
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post #4 of 9
Quote:
Originally Posted by SpunkyXL View Post
I see posts here where a lot of people complain about "Micro-stuttering" in SLI. I have a GTX480 SLI and do not see any micro-stuttering in games..Did I just get lucky??
You will have people complain about micro-stuttering once in a while, but for the most part, it is a thing in the past.

Quite honestly, most people mis-identify a drop in FPS as "micro-stuttering", and the two are very different.

I myself, do not recall ever seeing microstuttering, or if it happened, I wasn't aware of it.
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post #5 of 9
when you see this "strobing effect" where the frame rate seems to go faster or slower than the indicated FPS. that is micro studdering. i had that when i was doing benchmark tests with crysis when i was running 4890 in xfire.
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post #6 of 9
Thread Starter 
lol, just read this article on SLI Microstuttering

http://www.overclockers.com/micro-st...and-crossfire/
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post #7 of 9
I've never seen it. I had SLI since it came out with the Voodoo2. Now with dual 9800GT, still nothing.

People are just too nitpickie.
    
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post #8 of 9
http://www.tomshardware.com/reviews/radeon-geforce-stutter-crossfire,2995.html

It IS real and I have experienced first hand with dual GTX 560's. Unplayable for me....
post #9 of 9
It is unfortunately real, but often overstated. It also varies by game, system configuration, cards used, drivers, OS, OS version, and other factors, and when it does occur it's more noticeable to some people than it is to others.

You can minimize microstutter by keeping your games, OS, and drivers up to date, keeping your GPUs at the same clock speeds, and maintaining overclock stability.
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