Originally Posted by Cakewalk_S
Well im @ 4.5GHz so I figure it can't be my CPU bottleneck, the CPU usage isn't even close to 100% on 1 core....
Nope. Not you. The game.
At first WarGaming said they did have multi core support because they didnt have the license for that option with BigWorld. Well, they bought out BigWorld a while ago. So, do they implement it. No, they add physics and post processing features. All while keeping the game on basically one core. (Moving audio to a second thread does NOT make the game multi threaded IMO.)
Oh, want to know another fun fact. Watch your GPU mem usage. The game wont ever use more than 1G of memory.