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[Official] World of Tanks (fun and awesomeness) discussion thread - Page 540

Poll Results: Would you be interested in joining an OCN clan if there was one?

 
  • 70% (58)
    Yes
  • 29% (24)
    No
82 Total Votes  
post #5391 of 6618
Christ above, stige, you already said you left WoT forever for AW, why are you still here *****ing?
post #5392 of 6618
Quote:
Originally Posted by Zantrill View Post

How about you stop trolling everything i say here Stuge

I'm not sure you have the right to complain about another players performance if yours isn't any better? Just my 2 cents.
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post #5393 of 6618
No one was complaining so much as trying to understand. But it seems to me you have nothing better to do than be a hater behind a monitor... what ever makes your loneliness go away i suppose.
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post #5394 of 6618
Quote:
Originally Posted by Zantrill View Post

I'm not understanding how someone who died, did only 681 damage, didnt kill anyone, no badges could get more experience than me with zero damage to self, 1 kill, and 1310 damage on others with premium account headscratch.gif


In situations like that, check their detailed battle stats. Often you'll see that they did a lot of spotting/assistance damage. It can be just as important as regular damage and kills, if not more so.
    
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post #5395 of 6618
Thanks guys... makes sense
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post #5396 of 6618
The amount of artys are disturbing. Yesterday night there was on average 3-4 arty per side in every freaking game. It is totally impossible to play dynamic when there are so many artys. Even lower tiers like tier 6-7 make 400-600 dmg if they hit a tier 8 heavy tank. Imagine tier 8-10 artys. If you are spotted you are dead unless you camp behind a building. Now days it almost feel like before patch 8.6.
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post #5397 of 6618
Quote:
Originally Posted by PachAz View Post

The amount of artys are disturbing. Yesterday night there was on average 3-4 arty per side in every freaking game. It is totally impossible to play dynamic when there are so many artys. Even lower tiers like tier 6-7 make 400-600 dmg if they hit a tier 8 heavy tank. Imagine tier 8-10 artys. If you are spotted you are dead unless you camp behind a building. Now days it almost feel like before patch 8.6.
I'm not sure what "dynamic" means to you, but for me it means to not make myself an easy target for artillery. Of you stay mobile, move unpredictably, and don't repeatedly poke in the same place(s), you'll find that artillery will have a hell of a time trying to hit you.

I'm my experience the people whom artillery stops from playing "dynamically" are the ones who tend to remain mostly stationary and farm.

TLDR - Its not the arty; it's you.
post #5398 of 6618
Quote:
Originally Posted by PachAz View Post

The amount of artys are disturbing. Yesterday night there was on average 3-4 arty per side in every freaking game. It is totally impossible to play dynamic when there are so many artys. Even lower tiers like tier 6-7 make 400-600 dmg if they hit a tier 8 heavy tank. Imagine tier 8-10 artys. If you are spotted you are dead unless you camp behind a building. Now days it almost feel like before patch 8.6.

I don't know about you. And maybe it's just me. But I never manage to hit anybody in my tier 8 arty for more than 600.
And my 30 second reload sucks more. And RNG making my shots go over their head.

Why blame your play style when you can blame arty right?
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post #5399 of 6618
Quote:
Originally Posted by Sorphius View Post

I'm not sure what "dynamic" means to you, but for me it means to not make myself an easy target for artillery. Of you stay mobile, move unpredictably, and don't repeatedly poke in the same place(s), you'll find that artillery will have a hell of a time trying to hit you.

I'm my experience the people whom artillery stops from playing "dynamically" are the ones who tend to remain mostly stationary and farm.

TLDR - Its not the arty; it's you.

It will hit you anyway, because it is pure rng and zero skill.

You would be surprised how hard this game is if you are Super Unicum and trying to win the game for the team instead of camping in the back when there are 3+ arties in every game...

Biggest reason I moved over to AW.

I rarely agree with PachAz but for once, he is right.
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post #5400 of 6618
Quote:
Originally Posted by Stige View Post

It will hit you anyway, because it is pure rng and zero skill.

You would be surprised how hard this game is if you are Super Unicum and trying to win the game for the team instead of camping in the back when there are 3+ arties in every game...

Biggest reason I moved over to AW.

I rarely agree with PachAz but for once, he is right.
Oh I get it. I noticed it the day I turned blue, and again when I hit dark blue. The focus is definitely real, and I know it only gets worse as you go higher up the color ladder. But while it's true that arty is heavily reliant on RNG, there are things you can do on most maps and in most situations to make it as difficult as possible for them to hit you.

Apparently I'm in the minority as someone who has played my fair share of high-tier SPGs (500 games in CGC, 400 in M53/55, 100 in T92) I can usually anticipate where on a map artillery is likely to be able to hit and can adjust my position after I see splashes based on where they're likely to be.
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