Quote:
Originally Posted by Horsemama1956
GT5 is a crappy game. It's a good simulator I suppose if you think slamming into a wall at 200 gives a thud sound and little else.. It's not a very good GAME though. After all these years they are still stuck in this sterile, boring package that feels outdated.
Graphically it's inconsistent as hell. The highs look pretty ok, but the lows are shockingly bad. A lot of the tracks look no different then their PS2 counterparts. The non-premium cars are laughable at times. The damage modeling is trash for the most part. After 60+ million spent and 5 years it's only marginally better then a game with a budget most likely 1/4 as big and and half the dev time. GT fans will justify anything though I suppose. The UI is the most disgusting thing I have seen in a recent game that didn't cost 3 dollars as well. So cluttered and messy.
The AI is still the same. IE.. There is no AI. It's just cars that follow the race line regardless of whats in front of it. It's been quite funny reading how people are making excuses for PD because they made a mediocre "game". All these people that are whining about how it's not a game, but a simulation have no idea what they're talking about.
If they really cared about simulators they would be playing something like iRacing, which is about as close to driving race cars as you can get.
What a joke. Why is it so hard to admit a game people may have loved 5 years ago has lost it's magic. This game should have completely blown Turn10 off the map. Those guys must have been laughing when they finally got to play it realizing PD are about a generation behind them now.
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While I agree that the graphics and the AI aren't anything to write home about (well the premium cars are quite amazing, better than anything else out there really) -
You talk about hitting walls, not having top of the line graphics, and menus looking sloppy........ All of which has NOTHING to do with the game itself.
The point is to
NOT hit the walls. If you want fancy crashing into walls at 200 miles per hour - there is a particular game called Burnout Paradise that is pretty much
made for that purpose. GT5 is not meant for that.
The point of a driving simulator is to have so you can drive these cars as if they were real. GT5 achieves that for every single one of its 1,000+ cars. It is the best simulator out there by far in that aspect. You probably won't ever get a better experience other than real life in any one of these cars. You just have to deal with the inconsistency of the graphics till you get to higher levels - then the game looks pretty damn good and the damage physics gets better. But even then, it really doesn't matter that much.