Originally Posted by mothrpe
The ps3 is nice, but a game like metal gear solid 4 pushes it to its max, and a pc could easily handle that. Even Hideo Kojima the creator said he was dissapointed in the ps3 because he had to scale back his original vision for the game. One of the biggest problems is the ps3 only has 256mb of video ram and 256mb of system ram.
Check it out, from the man himself, a guy who pushed the ps1 and ps2 to their max, with metal gear solid 1 and metal gear solid 3, respectively.
"So there was certainly progress made, but not enough progress...or more specifically, not enough power for progress. Apparently the team overestimated what the PlayStation 3 was capable of.
I remember saying three years ago that we wanted to create something revolutionary, but in reality we couldn't really do that because of the CPU. We're using the Cell engine to its limit., actually. Please don't get me wrong, I'm not criticizing the PS3 machine, it's just that we weren't really aware of what the full-spec PS3 offered - we were creating something we couldn't entirely see."
Wonder how the ps3 fanboys feel about that one, haha.
While I'm not one of those over-zealous PC nubs who's shouting "Consoles are killing games! They took our jobs!!!!!" I do realize just how capable a PC with a decent graphics card can be, and at the same time I realize that most PC game developers don't put as much time into a game as they should.
That's not saying that the PS3 has bad graphics. It depends on the game, and let's be honest, most games these days lack either in story/plot, or in graphics. You don't get much of a complete package anymore. Of course, the PS3 isn't capable of pushing the quality of graphics that a PC does, but just how many developers push the PC graphics anyway?
If only there were clones of Hideo to make games for the PC. He is no doubt a master at game making, him and Konami know what's up.