1. Missing features
3. Poor performance
4. The price...everyone was expecting 20-25$...MAYBE 30$...but then they went and did a 40$ price tag on it. No one was expecting it. ALl their previous games were 15$ and sold well because of that. They make great games, true, but none I wanted to pay 40$ for. I got it off some CD Key selling website for 23$ and felt decently content with that. It was the right price. No offense to TripWire, but they got to release, 40$ is almost full price, and their games are still very unknown in general..
Plus, to release at a price no one expected, with missing features, lots of bugs, and terrible performance...
If they had held off 3-4 more months, lowered the price to say 19.99$ or so, they would have made up for the lower sales price by selling so much more in Volume.
RO1 was hailed as a great game...for it's price. Every review for RO1, mentions that "For it's price, it's worth a shot" pretty much, every review has that. So when they more than double the price for the sequel...
True, it was more expensive to develop this time around, but they have to understand. They can't go charging high prices for low content games. Promising lots of free content in the future, and mod support is nice...
But that free content is sparse...and the mods, as it turns out, are going to cost money. The mod developers are going to charge, say, 10$. There is only two mods for RO2 that anyone is interested in, and both want to charge money.
So the fact it has mod support counts for little there; it's just like it has add-on support, basically. It's not like when you buy a Valve game and know you are getting access to thousands of games for free.
Sounds harsh, but it's true. They had little to offer; much to promise, and a price to high.
See the flux of users, post free weekend even? 7800, though the free weekend is over. Before, we were lucky with 500-600 a day, tops. Of course, this number will dwindle down after the rush...but still. The 10$ price made people buy it like crack, they said "Why not?"
Slap it down to 20$ perma and expect a regular stream of income.