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[Official] The Elder Scrolls V: Skyrim Information and Discussion Thread - Page 118

post #1171 of 12885
Quote:
Originally Posted by blackbalt89 View Post

Using Fraps.
You could alternately use Afterburners built in on screen display which can show FPS, GPU temps, fanspeed, load %, memory usage, core clock, etc. I prefer the Afterburner interface over the Fraps interface just for the fact that it can display so much more.

Hey, your setup is pretty much the same as mine. How's your FPS?
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Normandy
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post #1172 of 12885
Quote:
Originally Posted by xFyre View Post

Hey, your setup is pretty much the same as mine. How's your FPS?

Using just in game ultra presets I'm pretty much hovering around 60FPS with a few dips to 40s using only one GPU.

I haven't updated my drivers to the BETA just because I have no need for more FPS in this game, maybe later when more mods come out.

Overall it's a breeze to run on one 580 at stock clocks.
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post #1173 of 12885
This thread is HUGE! ha. Told ya'll to stop worrying. Good game, eh?
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post #1174 of 12885
Quote:
Originally Posted by grossebeaver View Post

Here's a quick ini generator that seems to work. It has some additional settings for even more eye candy.
http://donotargue.com/cfg-makers/skyrim/

Wow that looks cool.......
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post #1175 of 12885
Quote:
Originally Posted by blackbalt89 View Post

Using just in game ultra presets I'm pretty much hovering around 60FPS with a few dips to 40s using only one GPU.
I haven't updated my drivers to the BETA just because I have no need for more FPS in this game, maybe later when more mods come out.
Overall it's a breeze to run on one 580 at stock clocks.

Aye, but I'm pushing for 120FPS, so SLI performance would be really great for me. Even if you updated the drivers, there wouldn't be a tangible difference.

Thanks for the info!
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post #1176 of 12885
Anyone else notice how crappy the master destruction spells are? Seriously, they basically made them useless because of the long cast time, and they actually do less damage than lets say a dual cast incinerate, thunder bolt, ice lance. And they require both hands to cast. Fire storm, lol? Close range aoe? Long cast? You are dead before you get that off on anything 100% guaranteed. Lightning storm is OK outside, but indoors its pretty useless, and you are stationary while casting it. Also to note, Lightning storm is pretty good on dragons, so its the only decent one out of the 3, but I still hate the cast time, and it forcing you to be stationary. Blizzard, slightly better than firestorm, but ticks of 20 damage may as well be 0 when going through enemy resist, and if they block, and it doesn't even slow them down, basically mobs can just run right through it and take basically no damage. The master destruction spells are supposed to be good but these are rather pathetic. Anyway, hopefully a modder gets around to making these better.

Destruction magic for damage is actually a rough road in this game, considering every single mage has a warding spell they don't hesitate to spam which nullifies your damage completely. You really need to be a spell sword in this game to deal with everything the game throws at you. Bethesda, or perhaps a modder needs to patch the game so that if the ward is broken, they take full damage. For example, greater ward that is supposed to only block 80 damage, actually blocks way more than that, because a dual cast incinerate is 90 + 90 and the dual cast combo spell is a little stronger than 180, so theoretically that should eat right through greater ward, but it simply doesn't. Anyway, something that needs to be fixed in the future. I have also tried dual casting 1 spell right after the other, when just one should bring greater ward down, and the follow up should do full damage, but again, it just doesn't work like that.

Anyone thinking about doing a mage build based on destruction for damage, better think about doing a spell sword instead or mix some archery in there. And this comes from personal experience. On another note, Bound Bow is really good, with the perk bound Bow does 50 damage and it does scale with archery, so with 100 archery + perks and some rings that give bonus to damage for archery, I'd say it would do a bit more. You get free arrows with bound bow also. Might be interesting to do a mage/archer. And you can hit other mages past ward with a bow. Maybe think about doing sneak for some bow head shots. Conjuration is definitely better in skyrim than it was in Oblivion.
Edited by chaosblade02 - 11/14/11 at 9:29am
post #1177 of 12885
Quote:
Originally Posted by noahhova View Post

Wow that looks cool.......

It is but I'd wait a while for it to be fully optimised though.

I dare you to max everything out on that and then run the game. It almost brought my PC a screeching halt. smile.gif

For me all I want to do is figure out how to increase the overall draw distance. I know how to increase the render distance for trees and grass but it only goes so far. Something else is stopping them from rendering further no matter how high I put the variable.
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post #1178 of 12885
Anyone know where any dwemer ruins are? I am on dwarven armor for smithing and want to venture out to one and collect some objects I can use.
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post #1179 of 12885
Quote:
Originally Posted by Grief View Post

Anyone know where any dwemer ruins are? I am on dwarven armor for smithing and want to venture out to one and collect some objects I can use.
Warning: Spoiler! (Click to show)
Well, I found a fair few dwarven items in a place in Markarth that I then smelted into ingots. I had to steal them though, and the wizard dispatched a team of thugs to "punish that thief Ellis" lachen.gif

I can't remember the name of the place but I went in and took the first left, and there were a couple of wizards with an enchanter and an alchemy lab, then some dwarven bits lying around. If you speak to one, I think he lets you into some dwarven ruins after you do a task for him but I haven't bothered with that yet.
post #1180 of 12885
For those who can't turn off Vsync through SkyrimPrefs.ini: put the command in Skyrim.ini, worked for me. Finally av. 50 FPS in town on Ultra no AA 4xAF.
But my GPU usage is still ~60% for some reason... what could be the problem? I thought CPU bottleneck - max cpu usage was 25%. Also checked with BF3 - 98-99% GPU usage. Strange.
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