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[Official] The Elder Scrolls V: Skyrim Information and Discussion Thread - Page 180

post #1791 of 12885
http://www.skyrimnexus.com/downloads/file.php?id=337

this one is really awesome. made a big dif for me
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post #1792 of 12885
For those of you experiencing performance issues (and have what you feel is a reasonable GPU) humor and try this: dedicate a USB thumb drive to ReadyBoost.

Maybe it's just my imagination but it seems like despite my 8GBs of memory (ReadyBoost shouldn't make a difference) it seems like my PC does run a little better and Skyrim seems fine to me as well. I'm using a 4GB stick (can't be made bootable any longer for some reason).

If somebody would try this as an experiment at least I would know if it's just some kind of placebo affect... smile.gif
 
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post #1793 of 12885
Quote:
Originally Posted by blackbalt89 View Post

Quote:
Originally Posted by Hawk777th View Post

Hah I didnt know that I always sell them for bank!
Quote:
Originally Posted by pepejovi View Post

You can smith them into dragon armor.

Ah. Good thing I haven't sold them yet. I just let Lydia hang on to them.

I'm so PO'd that I never have enough money to buy a house. I don't even care what it looks like or how big it is as long as it has storage. The only place that I know of that's for sale is the house in Whiterun and I don't have a spare 5k lying around. I usually spend whatever I get from quests and looting on new armor and weapons. I'm primarily using steel armor ( all fragments exquisite) and an Elven bow and sword both exquisite as well.

I'm only on level 10 though. :/

How are the Orcish armors? Any better than Dwarven? I'm saving my money to either smith a set of Dwarven armor or Orcish armor, I'm currently at level 48 smithing so Dwarven is already unlocked but Orcish is coming. What say you?

smith some iron daggers and enchant them with soul gems you will have 5000 gold withen no time flat.
I'm in quite the predicament now i have a bunch of daedric weapons and armour all legendary and enchanted and i can't sell them because each piece is worth over 3000 gold really need to find somewhere to sel, on top of that i have a insane bounty in the reach area at the moment can't even enter the area without being assaulted by guards.
post #1794 of 12885
Quote:
Originally Posted by subassy View Post

For those of you experiencing performance issues (and have what you feel is a reasonable GPU) humor and try this: dedicate a USB thumb drive to ReadyBoost.
Maybe it's just my imagination but it seems like despite my 8GBs of memory (ReadyBoost shouldn't make a difference) it seems like my PC does run a little better and Skyrim seems fine to me as well. I'm using a 4GB stick (can't be made bootable any longer for some reason).
If somebody would try this as an experiment at least I would know if it's just some kind of placebo affect... smile.gif

Readyboost is basically an extra layer of disk caching; the performance boosts you're most likely to see will happen when you've got a lot of random disk access with tons of small files.

Would your poor performance best be categorized as sudden spikes, followed by more fluid performance?

If so, what might be really interesting would be to see if you could load all the game's graphic textures onto a ramdisk to remove any possible storage bottleneck. I seem to remember this being a big, popular thing to do back when I was playing LoTRO.
    
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post #1795 of 12885
Quote:
Originally Posted by brettjv View Post

Sorry for the double, but this is a separate subject so I'm making a new post smile.gif
Nobody has answered my question above though about the effect of the quality of gear that you enchant. What I'm wondering is, with all other things equal, if I enchant a $50 'silver ring' or a $1000 'flawless diamond and emerald encrusted gold ring' ... does the final product vary, or is it solely derived from your enchantment skill + quality of soul gem? If not, what is the point of all these gems I keep finding? Should I just sell 'em all, or are they useful for something?
Also, I still haven't haven't figured a way to trap souls using mage skills ... I've gotten some soul trap weapons, and have learned the enchantment, but I can only apply it to weapons. Am I going to eventually find a 'Soul Trap' spell or something like that? Cause I haven't yet, and have to rely on finding or buy soul gems unless I use a weapon (which I'm fairly lame with).
TBH I'm sorta confused why 'enchantment' is considered a 'mage skill'? To me it seems like it's more useful to Warrior type players, and here's why: You can't enchant your spells, only your weapons. In theory, you don't really use weapons as a mage, you use magic, right? And also, I've yet to find a mage's robe that wasn't already enchanted, so your main garment as a mage is basically not enchantable. The only things I ever get to enchant is rings and amulets and bracers and such ... just like all the other characters can do. To me, it seems like enchantment is literally the LEAST useful to mage characters.

The stats of the enchantment don't depend on the type of jewelry, just the type of soul gem used. The expensive jewelry is worth a fortune to the merchs if you enchant it and put a petty gem on it.

Trap soul is a spell, I don't remember where I came across it, but the conjugation mage has it for sale in the college.

Who says a mage wouldn't be wearing heavy armor?
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post #1796 of 12885
Apparently killing everybody you meet in your travels is not a good thing.... :'(
post #1797 of 12885
Quote:
Originally Posted by Grief View Post

Yes its the same engine.
They call it the creation engine now, but it is still the gamebyro engine. Behtesda even came out and said in an interview that they only changed a couple things and then changed the name of the engine.
Its pretty obvious that it is still the gamebyro engine since there is still alt-tab bug, doesn't use over 2GB of memory, lighting is still done the exact same way as Morrowind, mods from gamebyro engine still work perfectly in skyrim, even old gamebyro mod tools still work for skyrim.
There isn't really any argument that it is a different engine, anyone who tells you that doesn't know what they are talking about.
Nope, I'm talking purely about texture mods, lighting mods, engine edits, etc that are for the morrowind gamebyro engine.

Dude, really? Stop trolling. I argued this with way too many people. No way in freakin' hell is the Morrowind engine (circa 2002) the same as Skyrim's engine (circa 2011). It's the Creation Engine. A HEAVILY modified gamebryo engine, so much so that it deserved to be it's own engine. Not starting from scratch was smart, as they saved time doing so, and some gamebryo elements were good.

Fact is, it's nowhere close to the gamebryo engine. Cite your source. If I need to find mine, I'll do it when I get home.
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post #1798 of 12885
Quote:
Originally Posted by Grief View Post

Here is the interview

http://uk.pc.ign.com/articles/115/1158651p1.html

Basically though you have to look at the evidence I have already posted, there can be no argument that it is still gamebyro with a different name.
Quote:
We've always used a lot of our own stuff, mixed with other middleware that we liked. Coming off of Fallout 3, we made a pretty big list of what we wanted to change technically. So we redid the rendering, lighting, shadows, animation, faces, foliage, mountains, scripting, interface and more. And by the time we got through it all, it was clear the technology was new enough to give it its own name, The Creation Engine. Same with our editor, The Creation Kit. They go together as technology
What I'm going to say is all speculation:

Based on quote from Todd, I think the way the engine is set up is different that I think it is. They for sure aren't using gamebryo or any engine components from Gamebase, the company that owns gamebryo or else we would have seen some thing about right and licenses somewhere in the manuals or on the box. With that said, I think Bethesda uses parts from vairous middlewares and combines them to make their engines. I think this time around gamebryo just isn't part of that anymore, but the core engine would still be the same. This would allow for older mods to still be compatible since the core is the same. Regardless gamebryo is not apart of this engine. To say other wise you will need to show some evidence that Bethesda has licensed it for Skyrim.

EDIT: support of my theory:
Quote:
Gamebryo is a quite low-level set of middleware that helps programmers make tools to make specific games, it’s a level of abstraction away from the things that make the game. Think of it as sitting between a programming language and something like The Elder Scrolls Construction Kit.
http://peter.corrosivetruths.org/skyrim-6-gig-and-gamebryo/
Also read the short comments section. Basically explaining more gamebryo stuff, about what it is. I'd like to see something that refutes this.
Edited by just_nuke_em - 11/18/11 at 6:43pm
    
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post #1799 of 12885
No it's not the same engine. Morrowind and Oblivion are Gamebryo, Skyrim is Creation.
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post #1800 of 12885
It's the same engine. Even the character creation has the same ugly faces and is still difficult to make a normal looking person. Fallout New Vegas had a better character creator but that's not saying much.
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