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[Official] The Elder Scrolls V: Skyrim Information and Discussion Thread - Page 488

post #4871 of 12888
Quote:
Originally Posted by Cmoney View Post

You do realize that SKSE is just a script extender right? You need the TESVAL plugin in order to receive performance benefits. Or you could just skip SKSE all together and give SkyBoost a shot... I have found the two "fixes" to be near identical: Skyboost edges out TESVAL in FPS, while TESVAL edges out SkyBoost in "smoothness".

I have TESVAL installed.
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post #4872 of 12888
I have a question about skyboost. It has a .asi file attatched to it that it uses. Now I have Dragon script as well and that uses it's own dedicated .asi folder. Do I need to but the skyboost .asi file into that .asi folder or is it ok in the main root skyrim directory?
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post #4873 of 12888
Quote:
Originally Posted by Slightly skewed View Post

I have a question about skyboost. It has a .asi file attatched to it that it uses. Now I have Dragon script as well and that uses it's own dedicated .asi folder. Do I need to but the skyboost .asi file into that .asi folder or is it ok in the main root skyrim directory?

Main skyrim directory. Confirm it loaded by opening asi.log in the main directory after you load the game with skyboost.
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post #4874 of 12888
Skyrim HD 1.3 is done and he will be posting it soon.

http://www.facebook.com/pages/Skyrim-HD/298747186822664
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post #4875 of 12888
Quote:
Originally Posted by evensen007 View Post

Main skyrim directory. Confirm it loaded by opening asi.log in the main directory after you load the game with skyboost.

Thanks. I took a look and it's loading fine.smile.gif
Quote:
Originally Posted by evensen007 View Post

Skyrim HD 1.3 is done and he will be posting it soon.
http://www.facebook.com/pages/Skyrim-HD/298747186822664

Going from the pictures posted on FB, it's going to be another case of pick out the few textures that you like. Because most of them don't look as good as some of the other stand alone offerings.
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post #4876 of 12888
Quote:
Originally Posted by Slightly skewed View Post

Thanks. I took a look and it's loading fine.smile.gif
Going from the pictures posted on FB, it's going to be another case of pick out the few textures that you like. Because most of them don't look as good as some of the other stand alone offerings.

Exactly. It's always a balancing act loading your texture mods in the correct order to get what you want, but it's nice to have options! Skyrim HD does a lot of things well, and other things not so well.
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post #4877 of 12888
Quote:
Originally Posted by evensen007 View Post

Exactly. It's always a balancing act loading your texture mods in the correct order to get what you want, but it's nice to have options! Skyrim HD does a lot of things well, and other things not so well.

If you REALLY want, you can just use a DDS plugin to view the textures in GIMP/PhotoShop, and cherry pick the ones you like the most or that work together the best. Just put your chosen textures into the right folders in the data directory and you'll have your own custom set of textures. Or just put them all in a dummy data directory and ZIP it so you can just unpack to your Skyrim data directory.

Now you don't have to keep track of a load order or archive duplicate textures you aren't going to use. Not to mention you can now touch up the textures in GIMP/PhotoShop to your liking.
Edited by _02 - 1/4/12 at 7:27am
    
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post #4878 of 12888
Quote:
Originally Posted by _02 View Post

If you REALLY want, you can just use a DDS plugin to view the textures in GIMP/PhotoShop, and cherry pick the ones you like the most or that work together the best. Keep the file folder structure in the data directory in tact, and just place the ones you want to keep out of all your texture mods into the right directories. Your own little custom texture collection, plus any related meshs that were changed, etc.
Then you can ZIP that and archive it instead of maintaining 15 texture mods with a proper load order.

This is a GREAT idea!!!
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post #4879 of 12888
Quote:
Originally Posted by _02 View Post

If you REALLY want, you can just use a DDS plugin to view the textures in GIMP/PhotoShop, and cherry pick the ones you like the most or that work together the best. Just put your chosen textures into the right folders in the data directory and you'll have your own custom set of textures. Or just put them all in a dummy data directory and ZIP it so you can just unpack to your Skyrim data directory.
Now you don't have to keep track of a load order or archive duplicate textures you aren't going to use. Not to mention you can now touch up the textures in GIMP/PhotoShop to your liking.

Good idea? Yes. Extremely time consuming? Yes. With constant updates to existing mods and new ones flooding in, it's a part time job!

Not knowing all of the texture file names and what they do exactly would be a problem here. I usually just look at the pics when a mod is posted and cherry pic the textures I want out of the offered list.
Edited by Slightly skewed - 1/4/12 at 7:41am
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post #4880 of 12888
How do I use the black soul gems and the black star? One or both are reusable aren't they? I don't have a soul trapping weapon anymore for some reason, so I need to get another. But how would I select trapping souls into the black items and are they only for human souls, not undead or creatures?
    
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