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[Official] The Elder Scrolls V: Skyrim Information and Discussion Thread - Page 811

post #8101 of 12887
Quote:
Originally Posted by Droogie View Post

I've noticed a pattern in this game, though. Kinda goes like this:

"Fight me for 100gold. You win. You're my friend. I see you're wearing an amulet of Mara. Of course I'm interested in you. Don't mind the fact that I'm a 300lb. Nord with a voice deeper than James Earl Jones. I'd totally have gay marriage with you. You look creeped out. Was it something I said?"

lmao, plenty of quirks in this game.

Might as well add another Project P.E.W.

biggrin.gif
post #8102 of 12887
Quote:
Originally Posted by Droogie View Post

My ssd just came in. Gonna be installing it this weekend.
Just wondering what kind of performance increase I'll see in Skyrim. I know I won't see any actual FPS increases, but I'm hoping it reduces the stutter due to the HDD trying to keep up.

I don't get much of an improvement at all in loading times. I've never noticed waiting for textures though.
post #8103 of 12887
Quote:
Originally Posted by Droogie View Post

My ssd just came in. Gonna be installing it this weekend.
Just wondering what kind of performance increase I'll see in Skyrim. I know I won't see any actual FPS increases, but I'm hoping it reduces the stutter due to the HDD trying to keep up.

Texture loading used to be a huge problem in Oblivion which caused a lot of those "Loading...." messages whenever you rode around on horseback. I think I remember a Bethesda dev talking about how they improved the LOD and Mipmap system for Gamebyro (aka Creation Engine) in Skyrim so that the texture pop-in's and load stuttering weren't as frequent anymore. I think the only instance where you would see a huge improvement is going from 7200rpm HDD with 2 GB of VRAM textures to an SATA III SSD. Streaming those big textures from disk to VRAM is what causes those stutters most of the time. But in any case, I hope you like your new SSD. For older Gamebyro games it was an absolute must. You'll see a performance increase anyways in load times.

If you didn't know already, use this program to move your Skyrim folder over to your SSD without having to move your whole Steam installation (and games). Steam Mover

Also, if you were thinking about putting your OS system on your SSD (which I very highly recommend), then follow this guide to the dot. It will extend the life of your SSD by minimizing write cycles on things such as disabling Pre-Fetching, Page File (Swap), and Disk Defragmentation. Enjoy!

Sean's Windows 7 Install & Optimization Guide for SSD's
post #8104 of 12887
Quote:
Originally Posted by Maian View Post

Well, I know where those two .ini's are in the Skyrim folder (they're in two separate folders for some unknown reason), and I've always assumed that those two were just self-made backups from the game in case you delete the ones in the My Documents/Skyrim folder.
The red tinge, though, has to be something in the data folder, though I'm unsure of what it is. I say this because I deleted everything except the BSAs and ESMs in the data folder (including the Strings folder) and 'verified cache' through Steam to replace any necessary files that I removed. I've done this twice (one yesterday and the other time back in mid-January) as a result of the red overlay (which only affects load-screen models) and both times it fixed it when nothing else would (deleting the .ini's and re-downloading them changed nothing).

These threads helped me fix the issue. My offending .ini file was in the root of the DATA folder.

http://forums.steampowered.com/forums/showthread.php?t=2238142&page=2

http://forums.steampowered.com/forums//showthread.php?t=2278228

http://forums.steampowered.com/forums/showthread.php?t=2571510
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post #8105 of 12887
Hmm, both times I experienced the red tint, it was right after using the 'saveini' command in console... Though I don't recall deleting any specific .ini's in my data folder unless one got buried inside a 'meshes' or 'textures' folder.



Unrelated question though:

What files modify these two problematic textures? The top one is what appears to be a chopping block in Riften (just outside the market area), though it's not an actual chopping block and all of my chopping blocks are fine (sorry it's a night-time shot -- too busy walking around Skyrim to take a daytime picture lol).

375

And this one happens with all fire wood (only the ones lit in the fire) and I can't remember what file it is to fix it. Anyone know off the top of their head or will I need to scrounge through my 'landscape' texture folder tomorrow frown.gif

375
post #8106 of 12887
HD Textures DLC Fix for the fire wood for sure. There is something in the ini that will need to be changed WITH that, I am looking for it now.
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post #8107 of 12887
Quote:
Originally Posted by STEP Guide 
B) OFFICIAL HD TEXTURES DLC:
Bethesda released an official HD Textures DLC for Skyrim. It does work with mods, but its implementation system overrides any loose .dds file you have in the Data folder, witch of course is not good for STEP!
How to prepare the official HD Textures DLC for STEP:
1) If you haven’t done it before, download and install the official HD Textures DLC from Steam.
2) Once installed, disable (or delete) the two .esp files that come with it. There should be only the two .bsa files in the Data folder.
3) Download the HD Textures DLC Fix (pick the BSA version) from the Nexus, and put ONLY its .bsa file in Data, not the .esp!
4) Go to "Documents/My Games/Skyrim" or "My Documents/My Games/Skyrim" (depends on your Operating System) and open “Skyrim.ini”.
5) Now, look for the line [Archive]. Below there should be a line starting with “sResourceArchiveList=” and behind that a lot of file names of used BSA-files. Behind “Textures.bsa,” add this line without quotes right behind the comma:
"HighResTexturePack01.bsa, HighResTexturePack02.bsa, HighResTexturePackFix.bsa"
The line should now look like this:
----Copy the section down here for convenience----
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, HighResTexturePackFix.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
NOTE: If the [Archive] part isn’t in your Skyrim.ini file, just add the previous entire section at the end of the file.


Easiest way to explain it was to rip it out of the Guide. Hope this helps.
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post #8108 of 12887
Oh I already did that. The day the DLC Texture pack came out. I didn't have the problem after that.

I think it was something while I was installing texture mods two days ago (reinstalled all of my mods), I apparently missed a file or something. It's the only thing I can think of.
post #8109 of 12887
I did too, then the other week, all of a sudden, I had lavender textures again. So I reinstalled the DLC Fix.
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post #8110 of 12887
Quote:
Originally Posted by grishkathefool View Post

I did too, then the other week, all of a sudden, I had lavender textures again. So I reinstalled the DLC Fix.
Oh, I think my DLC fix was loose files, and was lost when I deleted all my textures this time. Alrighty, got it redownloaded and all is well now! Thanks!
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