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[Official] The Elder Scrolls V: Skyrim Information and Discussion Thread - Page 838

post #8371 of 12888
Just wondering if there are any new obvious ways to improve performance in the game? I played it for 80 hours when it first came out... left it alone to see what mods would be out. So now I'm trying to get back in it... It seems like I was getting much better performance with Skyboost and 1.4 patch than I am now. Everything runs great everywhere, except Markarth, where I dip into the 40s.
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post #8372 of 12888
Quote:
Originally Posted by Aluc13 View Post

I have a question about the editor. I want to know if I need to have the game in order to get the sandbox editor. Also, is there any good guides to learning it at all?

Yes, you need the game in order to have the editor. Once you've activated your copy of Skyrim in Steam, go to the Tools section of the client and download the Creation Kit from there. It does a check to see if you have the game installed every time you run it.

http://www.creationkit.com

^ This website has a podcast series, several thorough guides, and all the reference pages you can think of. It is what I've used to create my mods.
post #8373 of 12888
Quote:
Originally Posted by samwiches View Post

Is there some kind of mod that smooths out the walking/stopping? It's still jerky like all the other Elder Scrolls..

I was actually reading up on havok and in one of their tutorials it listed optimal settings for animation to play smooth at a target rate of 60 fps. Double checked it against what was listed in skyrims master ini and what they have listed looked more set for 30 fps. Can post what I have and see if you think it makes a difference for you. may just be a placebo effect, but mine seems to be smoother. Haven't really been fiddling and testing once I got the game where I liked it and was stable. thats always been my downfall before.

Quote:
Originally Posted by rageofthepeon View Post

I forgot to mention how true this is. Scripted events in the game require 60fps cap otherwise animations/voices/events won't match up. For instance, in the beginning dungeon while escaping the dragon, the 2 stormcloaks were already attacking even though their sound clips were still playing. That's not supposed to happen until we open the door and try to bargain with them, lol.

that may actually be tied to ugrids to load. anything above default of 5 and actions, scripts, quests, events will trigger upon the cell being loaded. in the games eyes, your ugrids settings kinda places you within the distance the event needs to trigger even if you're far away.
Edited by majin662 - 6/24/12 at 8:56am
post #8374 of 12888
Quote:
Originally Posted by majin662 View Post

that may actually be tied to ugrids to load. anything above default of 5 and actions, scripts, quests, events will trigger upon the cell being loaded. in the games eyes, your ugrids settings kinda places you within the distance the event needs to trigger even if you're far away.

 

I think you're correct. Have heard this several times before.

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post #8375 of 12888
for anyone interested in testing this. here are my havok settings for my skyrim.ini

I did some testing to make sure the game actually recognizes these settings and learned some fun facts along the way. mess up the havok settings and you can cause people to explode into the air and bounce em up and down. its totally awesome and fun to do. anyway...these will work and should not cause any problems. im over 70 hours in without noticing anything crazy
Warning: Spoiler! (Click to show)
[HAVOK]
iNumThreads=2
fMaxTime=0.0167
iMinNumSubSteps=4
fTimePerSubStep=0.0080
fMaxTimeComplex=0.0333
uMaxNumPhysicsStepsPerUpdateComplex=1
uMaxNumPhysicsStepsPerUpdate=1

Also here is a link to an article that inspired me to play around with the havok settings

http://www.kxcad.net/autodesk/3ds_max/Autodesk_3ds_Max_9_Reference/introdynamics.html
Edited by majin662 - 6/24/12 at 1:46pm
post #8376 of 12888
Quote:
Originally Posted by pepejovi View Post

Have you checked them in the Data Files in the Launcher?

I cant get into the data files...
    
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post #8377 of 12888
Quote:
Originally Posted by golfergolfer View Post


I cant get into the data files...

 

Enable bEnableFileSelection=1 in skyrimprefs.ini in your skyrim inis.

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post #8378 of 12888
I play way too much Skyrim. I was running today and on the side of the sidewalk was some purple flowers. My very first thought was to pick them for alchemy....
post #8379 of 12888
Quote:
Originally Posted by kiznilian View Post

I play way too much Skyrim. I was running today and on the side of the sidewalk was some purple flowers. My very first thought was to pick them for alchemy....
LOL! I don't know if I should laugh or think of it as sad biggrin.gif
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post #8380 of 12888
Quote:
Originally Posted by kiznilian View Post

I play way too much Skyrim. I was running today and on the side of the sidewalk was some purple flowers. My very first thought was to pick them for alchemy....

Picking flowers for alchemy is ok, I guess. But please, leave your battle axe at home.
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