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[PG] Eve Online at “Bleeding edge of what you can do today” - Page 9

post #81 of 82
Quote:
Originally Posted by Vhati View Post
if you dont want pvp like wow's. instanced with no consequences then there is something wrong with it.

Some people, me included want a challenge and want to be punished for losing/messing up. When you have to worry about losing things when you die, it entirely changes how you play the game and how you feel. There is nothing epic about beating a boss when if you die you simply have res sickness. Now if you die and lose an item. Defeating that boss then becomes a challenge and epic, because you have something on the line other than dieing and fighting him again.

I personally believe in losing levels, items, item durability etc in an mmo. There should always be a life expectancy on every single item. That way you have to choose whether to use it or save it for big battles.

Class loot and loot tables are the biggest load of dung in mmos also. They completely remove the excitement of random loot tables with randomized items. With Random item generation, you can always be on the look out for an even better weapon. And then add in item durability. You know that your time is limited with this super badass weapon and should enjoy it, and always keep on the look out for more.

Games like Wow are for the casual. Games like Eve are for people that want to actually have some sort of accomplishment and progression. Risk vs Reward. Wow has no risk, Eve has it all, all the time pretty much.

Different games for different people though. I prefer lots of risk. I want to get jumped by a group of bandits who kill me and loot my body. Then i want to get my friends together and hunt them down.
The challenge behind wow's pvp is that it can be very competitive. If you die, you can learn from the experience and play better next time rather than having to spend countless hours grinding again. Wow might be more casual, but it is far more competitive than a game where you're constantly worried about death. There's a huge skill gap between a "casual" player in wow and someone who takes the time to learn every aspect of the game.

The only issue behind wow's pvp is that it completely takes away from ganking and any sort of world pvp.

And let's not forget that in some cases a player might just have bad luck and die for whatever reason such as dcing, game crashing, etc. I personally don't believe that players should be punished for such deaths. I've played older games like the lineage series and absolutely hated losing items when it wasn't my fault.

But honestly, the games shouldn't even be compared since they are different in so many aspects. It's like trying to compare left 4 dead to counter strike. Just because they're both fps games, doesn't make them similar in any way and neither game is better or worse than one another.
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post #82 of 82
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Originally Posted by goat View Post
The challenge behind wow's pvp is that it can be very competitive.The only issue behind wow's pvp is that it completely takes away from ganking and any sort of world pvp.
Never said the game cant be played competitively, anything can, even candy land.

The thing is about WoW, you lose nothing ever. There is no risk, boohoo you lost in a pvp match, you can simply go back in and throw yourself at the enemy over and over and over until you win one and grind out your points.

Quote:
If you die, you can learn from the experience and play better next time rather than having to spend countless hours grinding again. Wow might be more casual, but it is far more competitive than a game where you're constantly worried about death. There's a huge skill gap between a "casual" player in wow and someone who takes the time to learn every aspect of the game.
no, it is not anymore competitive. Entire corporations are attempting to control the entire galaxy in that game. People arent always worried about death in eve, i dont sit there and fly and Think, "omg im gonna die, omg im gonna die, omg im gonna die, omg im gonna die" That is an entirely flawed remark. People are aware of the consequences and realize it is a game and really dont mind.

Quote:
But honestly, the games shouldn't even be compared since they are different in so many aspects. It's like trying to compare left 4 dead to counter strike. Just because they're both fps games, doesn't make them similar in any way and neither game is better or worse than one another
yes they can be compared and a game is better or worse depending on who is playing it and what they want from a game. WoW is a freaking plague on gaming in my eyes, but other people swear by it.
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