Ok, well every first person shooter I have ever played, apart from these, so from Goldeneye and Project Dark to Ravenshield and Arma 2 have all had first person gun models. I don't think that the year the game came out has anything to do with it. Just plain bloody lazy!
By the time RB6 RS came out it was already an established series that needed a fresh new look, thus they created a new engine and went with the FPS. Plus the new computer tech at the time allowed for nice graphic plus complex simulation.
So what you see as lazy ubi saw as not wanting to take a risk and maybe not have the correct tech at the time to do what they wanted to do.
Honestly I like these games and the older rainbow's more then the new "child/idiot proof, pretend to be a tactical shooter when really you are just a mindless run and gun game in desguice".
I used to love planing for hours in RB6:RS for the perfect building assault. Trying to figure where to put my team, when to cover, when to assault a room ect...then when I thought I had it perfect I would hit play stand back and watch the show.
Edited by Zippy476 - 12/25/10 at 5:01pm