Overclock.net › Forums › Video Games › PC Gaming › Ghost Recon
New Posts  All Forums:Forum Nav:

Ghost Recon - Page 2

post #11 of 12
Quote:
Originally Posted by PriceEddie View Post
Ok, well every first person shooter I have ever played, apart from these, so from Goldeneye and Project Dark to Ravenshield and Arma 2 have all had first person gun models. I don't think that the year the game came out has anything to do with it. Just plain bloody lazy!

Eddie.
FPS did exist before Ghost Recon no doubt but ubi was putting out tactical realistic shooters under the Tom Clancy/Rainbow Six name. It was built with hyper realism involved. Then when it came time for a new series (Ghost Recon) they continued to follow the same style as RB6 only instead of Counter Terrorist teams it was to be based of off a Green Barret squad and the environments where to be opened up. So they used the base of what they had been doing with RB6 for all those years and didn't take a risk right off the bat with a new series.

By the time RB6 RS came out it was already an established series that needed a fresh new look, thus they created a new engine and went with the FPS. Plus the new computer tech at the time allowed for nice graphic plus complex simulation.

So what you see as lazy ubi saw as not wanting to take a risk and maybe not have the correct tech at the time to do what they wanted to do.

Honestly I like these games and the older rainbow's more then the new "child/idiot proof, pretend to be a tactical shooter when really you are just a mindless run and gun game in desguice".

I used to love planing for hours in RB6:RS for the perfect building assault. Trying to figure where to put my team, when to cover, when to assault a room ect...then when I thought I had it perfect I would hit play stand back and watch the show.
Edited by Zippy476 - 12/25/10 at 5:01pm
ThomasK
(13 items)
 
  
CPUMotherboardGraphicsRAM
2500k P67 980TI 8GB 
Hard DriveOSPower
850 W7 1200 P2 
  hide details  
Reply
ThomasK
(13 items)
 
  
CPUMotherboardGraphicsRAM
2500k P67 980TI 8GB 
Hard DriveOSPower
850 W7 1200 P2 
  hide details  
Reply
post #12 of 12
Thread Starter 
Quote:
Originally Posted by Zippy476 View Post
FPS did exist before Ghost Recon no doubt but ubi was putting out tactical realistic shooters under the Tom Clancy/Rainbow Six name. It was built with hyper realism involved. Then when it came time for a new series (Ghost Recon) they continued to follow the same style as RB6 only instead of Counter Terrorist teams it was to be based of off a Green Barret squad and the environments where to be opened up. So they used the base of what they had been doing with RB6 for all those years and didn't take a risk right off the bat with a new series.

By the time RB6 RS came out it was already an established series that needed a fresh new look, thus they created a new engine and went with the FPS. Plus the new computer tech at the time allowed for nice graphic plus complex simulation.

So what you see as lazy ubi saw as not wanting to take a risk and maybe not have the correct tech at the time to do what they wanted to do.

Honestly I like these games and the older rainbow's more then the new "child/idiot proof, pretend to be a tactical shooter when really you are just a mindless run and gun game in desguice".

I used to love planing for hours in RB6:RS for the perfect building assault. Trying to figure where to put my team, when to cover, when to assault a room ect...then when I thought I had it perfect I would hit play stand back and watch the show.
It would have hardly been taking a risk considering the successes of other previous first person shooter games. Also they certainly did have the tech to create the desired effect. If they can make models for the AI or team mates they are happy for the player to look at then I think they can make one for the player too.

I like the games that show you the gun that your holding. I like the tactical aspects of Ravenshield and some of the Ghost Recons. I also love combat 'sims' not that any REAL ones exist for commercial use so to speak, but I wouldn't categorise any of the Tom Clancy games under that genre.

Eddie.
Geoff
(15 items)
 
  
CPUMotherboardGraphicsRAM
Intel i5 2500k @ 4.8Ghz Asus P8P67 Rev 3 NVIDIA GTX 480 @ 850/1700 8Gb Corsair Vengeance 
Hard DriveCoolingOSMonitor
400gb Samsung Thermaltake Frio Windows 7 Ultimate LG 22" Flatron L227WT 
KeyboardPowerCaseMouse
Saitek Eclipse III Corsair HX620W Fractal Design Arc Midi Logitech G500 
Mouse PadAudio
Rug Creative Xtreme Gamer with Sennheiser PC151s & ... 
  hide details  
Reply
Geoff
(15 items)
 
  
CPUMotherboardGraphicsRAM
Intel i5 2500k @ 4.8Ghz Asus P8P67 Rev 3 NVIDIA GTX 480 @ 850/1700 8Gb Corsair Vengeance 
Hard DriveCoolingOSMonitor
400gb Samsung Thermaltake Frio Windows 7 Ultimate LG 22" Flatron L227WT 
KeyboardPowerCaseMouse
Saitek Eclipse III Corsair HX620W Fractal Design Arc Midi Logitech G500 
Mouse PadAudio
Rug Creative Xtreme Gamer with Sennheiser PC151s & ... 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: PC Gaming
Overclock.net › Forums › Video Games › PC Gaming › Ghost Recon