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E5300 @ 3.57Ghz enough for GTA IV? - Page 2

post #11 of 25
Yeah CPU will struggle badly, coupled with that radeon 4650 and you will have yourself a bad experience unfortunately.
 
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post #12 of 25
Thread Starter 
Quote:
Originally Posted by flamin9_t00l View Post
Yeah CPU will struggle badly, coupled with that radeon 4650 and you will have yourself a bad experience unfortunately.


If you can see here, GTA IV at max settings and my CPU usage is 69% (not 100%??)
    
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post #13 of 25
Man I was running that game with an OC'ed E5200 flawlessly. Sure it likes quad's and you can get more FPS with a quad but it is completely playable with that CPU
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post #14 of 25
Thread Starter 
Quote:
Originally Posted by Voltage_Drop View Post
Man I was running that game with an OC'ed E5200 flawlessly. Sure it likes quad's and you can get more FPS with a quad but it is completely playable with that CPU
So, I need to upgrade my GPU?

The picture I posted above you shows stats.
    
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post #15 of 25
Quote:
Originally Posted by Voltage_Drop View Post
Man I was running that game with an OC'ed E5200 flawlessly. Sure it likes quad's and you can get more FPS with a quad but it is completely playable with that CPU
Still crap for me with my setup. The benchmark says 42 fps average, but while playing there is major slowdown. Can't remember exact settings, but FPS didn't fluctuate much when I changed any of them anyway. Some might find it playable, I sure didn't, and neither did my buddy when he bought it on PS3. So maybe some just need more frames than others to have a good experience.

@ jdcrispe - lower some sliders dude, very high will kill a beastly PC performance wise. Try medium or something.
     
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post #16 of 25
I tried playing it the other day with my sig rig Except with a 5850 TOXIC. and AVG'd 15 FPS.

Then i got a GTX 580 and AVG Frame rate only went up to 22.

Was it playable. Yeah, but it would be more playable with a better CPU.
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post #17 of 25
Nope, it will certainly need a quad-core. You could give it a try to see how it runs but don't expect much.

Edit: Didn't see that there was a second page. Yeah, that is a pretty low FPS, must have been like watching a slideshow? lol. I have a mix of high and very high settings on my 9800GT and get anything between 25 and 75 FPS.
Edited by strollingchimp - 12/28/10 at 1:39pm
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post #18 of 25
Quote:
Originally Posted by jdcrispe95 View Post
I only want to play with:
1280x1024 res
medium texutres
Everything else on off/low
distance bars at about 10-25
car density can stay off since ive disabled peds and cars for a MASSIVE FPS boost..
definition will be on
Vsync will be off.

I have patch 1.0.7.0

With my current settings my CPU usage is about 60% with ~23FPS (Benchmark @ 1280x1024)
though the topic is a bit old, came across it via google and replying as I reinstall gta iv again.

patch 1.0.7.0 sucks. Put textures on high and you'll get better visual and not the stupid texture loading everytime you turn around. I get better performance with high textures than medium texture. (but have to use commandline to do that)
If you have a xp installation around use that, check out this forum:
http://www.gtaforums.com/index.php?showtopic=417918

and take my word that I am running the game at 2048x1536(2x2 SSAA) with cars and peds and sometimes shadows on as well. Reflections at high(sometimes very high), water quality high, details 30/40(dependant on the commandline). Lack of gpu memory is the only thing holding it back, barring the cpu speed, which btw is 100Mhz less than that in my sig.

and my benchmark at the auto-configured settings:



your settings(put the details to which I could with ram restrictions):



oh wow, last update(now on 1.0.3.0, back from 1.0.4.0)-


Edited by gamervivek - 1/16/11 at 8:16am
    
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post #19 of 25
Quote:
Originally Posted by terraprime View Post
yeah GTA is heavily threaded for quads, and even a triple core dont cut it apparently.
uh yeah sure, even though GTA4 only uses 3 cores properly.
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post #20 of 25
what I get with a lesser clocked gpu and after the xfi mod(dunno if that changed it so much) but lmao:




unfortunately this doesn't translate to day settings where shadows eat up the performance
    
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