Originally Posted by Skripka;11842937
You're obviously not familiar with what AutoCad2000 did. It required a parallel port block to run....that was only 9 years ago.
Originally Posted by Katana;11842909
No, I don't think the complaining is silly. Even though my connection is reliable and has no limit, I just don't want to support someone going for this; the end fact is that they are massively hurting paying customers with their restriction software, while still not even making a dent in the pirates. PLUS, it's incredibly inconvenient for people who are not always connected.
Besides which, it sets a precedent that PC gamers are okay with large inconveniences of this type. If it all had gone through without any bad PR, then Ubisoft would probably be fine with tightening the screws even more over the next 10 years. We could someday be required to use a USB pass-key system each time we play the game. Obviously, that's a look into the far-future, but trust me: There's a reason we make our position clear.
Now that it's taken off (I think I'm okay with an early validation check) I may actually consider buying AC2 and Splinter Cell.
the DRM is still the same, everytime you launch the game it will ask for online validation, and every time you close it it will "sinchronize".
so the most inconvinient form of the DRM is still present. the only advantage is that if you drop connection mid game you still get to play. but saves will not be saved unless you are connected again.