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Red Dead Redemption - Page 2

post #11 of 15
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I just want to ride around on a horse :'(

Im tired of only being able to play it at friends houses, cause I refuse to buy it for my PS3...

I can't bring both my PC and PS3 to college...
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post #12 of 15
Quote:
Originally Posted by CovertCover View Post
Eh, better to try than nothing

I made it a long message about how they are losing out on a lot of money / customer support.

Hopefully it gets through to somebody
Unfortunately I think a lot of developers aren't developing multiplatform games for PC for a lot of reasons at this point. One of them just happens to be that PC is a much much smaller market than consoles. Couple that with the piracy issues (moreso for games that aren't mainly multiplayer) and it's easy to see why they wouldn't.

There are other reasons but mainly it's a money issue. That's pretty much why EA stopped making their Madden and NHL on PC. And the ones they did make in the past were a joke compared to the console version.
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post #13 of 15
I guess we will have to see what Windows 8 will do for piracy problems. Personally I have been guilty of pirating games in the past. But it's only because there are rarely PC demos nowadays of big name games. If I like the game, I usually do buy it though.

I'm interested if they adopt a sort of Blizzard BattleNet sort of thing and port XBL over to PC. I wouldn't mind it so much if game developers agreed to make demos for games, or full games with a 24 hour time limit or something..

We will have to see.

edit: in fact I can totally see Steam partnering with Microsoft for some sort of overcompassing interface that houses everything to do with PC gaming. Developers would love this as they can be assured their product won't be pirated, and would be willing to put more money towards development.
Edited by Backfat - 1/1/11 at 9:37am
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post #14 of 15
Quote:
Originally Posted by Backfat View Post
I guess we will have to see what Windows 8 will do for piracy problems. Personally I have been guilty of pirating games in the past. But it's only because there are rarely PC demos nowadays of big name games. If I like the game, I usually do buy it though.

I'm interested if they adopt a sort of Blizzard BattleNet sort of thing and port XBL over to PC. I wouldn't mind it so much if game developers agreed to make demos for games, or full games with a 24 hour time limit or something..

We will have to see.
Windows 8 to combat piracy? You must be joking. They're not gonna be stupid enough to try that, and if they are, it will be the most pirated piece of software ever released.

And if the previous Windows release trend is anything to go by, no-one's going to buy Windows 8 anyway, as it's going to be the next Vista (i.e. beta OS released as a final product).
    
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post #15 of 15
Quote:
Originally Posted by Am* View Post
Windows 8 to combat piracy? You must be joking. They're not gonna be stupid enough to try that, and if they are, it will be the most pirated piece of software ever released.

And if the previous Windows release trend is anything to go by, no-one's going to buy Windows 8 anyway, as it's going to be the next Vista (i.e. beta OS released as a final product).
How so? The could make immense profits from having to lend out the licensing to developers to use their interface to ensure their games won't be pirated. Even more so if they partner with Steam.

I don't see how it's so far fetched. Blizzard has already done with with Battlenet with good success so far. Steam already has the basic functionality built into it. It just needs to be integrated into something universal where if you want to play a game, it has to be installed through it. Thus preventing things like ISO cracks or keygens for serials etc.

edit: it could also probably do a way better job of stopping hackers in online multiplayers than Punkbuster. Similar to WoW's warden system and whatnot.
Edited by Backfat - 1/1/11 at 10:00am
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