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[AT]Ubisoft Drops 'Constant Internet Connection' DRM - Page 4

post #31 of 46
I'm waiting for AC brother hood.. I just hope they remove entirely the drm (its still fail) - as in not needing at all connection on first boot up everytime starting the game - I love to play my games entirely disconnected from the internet for no interruptions
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post #32 of 46
Quote:
Originally Posted by cjc75 View Post
Unrelated to Ubisoft, but related to the topic of requiring an Internet connection just to load/play a game that otherwise should not need an Internet to play...

For the past THREE weeks now, I have not had any Internet, or Telephone, while at home.

Only times I have access to either, are for a few hours during the weekdays when I'm at work in my office, and my net connection here is limited, and can't play games of course while at work.

On Tuesday, December 14th, Comcast accidentally cut off my Services. Since then, they have had two Techs who refuse to fix the problems and claim that I need new wires installed inside my walls, and claim that it is my Property Managers responsibility.

My Property Manager however, claims that is a load of crap, and that the problem is Comcast's responsibility, saying that Comcast put the wires there in the first place, Comcast owns the wires, so it is Comcast's responsibility to just, replace them, if they need to be replaced...

In the mean time, I have since received, TWO games for Christmas that I had been anxious to play, only to learn that I have to have an Internet connection just to fracking install them!! One of them required Steam and I am sitting there thinking... "*** to I have to down load this crap for, and why can't it install off the ******* DVD?!"

The other, Star Craft II, I found an "Offline Activation" code that let me install it, but I still can't PLAY it, without it requiring some sort of Net Connection to run some self-patcher software crap...

I don't care about being online when I play, I just wanna play the ******* game!

So for three weeks, I got these new games sitting on a shelf and I can't do a damned thing with them!

I wish more Game companies out there would quit with this "required net connection" stupidity...
This.
I've had similar problems recently, which led me philosophize about this very topic. I will never be able to understand how companies can justify spending so much to fight an unwinnable battle. DRM is never going to be the answer, and the more they try to fight piracy, the less effective it is. Case in point: I bought Crysis online a couple years ago. I had a couple of issues with Windows and had to reinstall it after that. EA put DRM on it that wouldn't allow it to be activated any more because I hadn't deactivated it first, even though the activated installs were wiped out. I am a firm believer in paying for software because it is only fair since someone had to create it, but this pathetic excuse for IP protection forced me to resort to finding a crack just to play a game that I paid for. If I hadn't, I would have had to buy the damn game all over again. I have since reinstalled this game on four different systems probably twenty times and don't even bother to try activating it. Am I breaking the law by doing that? Yes I am, technically, but I don't care. I'm not sharing it or selling it, but I'll be damned if I'm going to screw around with their DRM to use software I paid for. I do the same thing for other games I have. Steam makes it nice in a way because I don't have to mess with that crap. Don't get me started on their offline mode though ...
Finally...
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Finally...
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post #33 of 46
Stean DRM is something that i don't mind...

Nothing intrusive, Steam store tell us if this game contain DRM or not, so you have to a choice to get it or not....

Able to make friends in steam so you can play play games/chat with friends

I can access Steam on any computer (althought redownload the game is required >.<)

If you're a legit customer that paid the game on steam, Steam shouldn't be effecting you at all, just inconvinence that you need to launch steam before launching the game. If you're all time pirateteer, then of cause you'll gonna hate using steam.

I think Steam is more legit consumer-friendly then pirate-friendy, most people who pirate game want a stand-alone folder and not intergated into steam


And who the hell want to pirate games when sometime steam sell it in huge discount, if you can't afford $5 Call of Duty: Black Ops (example! but it may happen in 4 years), then thats kinda sad lol
Edited by DrDarkTempler - 1/3/11 at 11:40am
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post #34 of 46
Quote:
Originally Posted by frien View Post
The irony is strong within you. So you don't want your computer turned into an xbox but you like all the features of Steam that make your computer like an xbox?

Steam does obviously have positives, however those "benefits" that you list are equally considered to be a pointless, frivolous waste of time by others.
Value is subjective, and for the moment Steam is a PC and Mac service. Point is, Steam's features are better than GFWL's.
post #35 of 46
Quote:
Originally Posted by linkin93 View Post
I'm betting it's all because of your internet connection. If you had a decent service, these things would not matter to you, as they do not matter to me.

Steam has benefits. Friends, Achievements, Communities, Groups, Voice Chat, Clans, and so on.

Name ONE other "always online" (which I do not consider steam to be, by the way) form of DRM that has ALL of these features.

As a side note, I consider GFWL is the worst form of online DRM simply because it wants to turn your computer into a damned xbox. The features are mediocre, it's unnecessarily annoying, takes forever to setup, is buggy, bloated, and makes annoying noises.
You are right about the internet connection. I used to have Virgin Media Cable 10Mbps and the patches didn't bother me then.

However, Friends? Xfire. Communities? Xfire (and they did it first, iirc) Groups? Xfire. Voice Chat? XFIRE. Clans? XXXXXXXFIRE.

Sure, Xfire isn't DRM, but wait, that actually makes it better!

And Steam Achievements? Boring. Without a numerical value much like XBL, it's pointless and I have nothing to throw around there.

"Oh, you have 12 achievements on X game, I have 15" Worthless.

GFWL isn't so bad. At least now I can keep up with my Xbox buddies seeing as it's been gathering dust for 3 years.

The worst DRM was this Ubisoft DRM, followed closely by the SecuROM 5 install limit. Steam is third.

By the way, you didn't notice that my major beef with Steam is the activation and limitation of retail copies of a game. And the inability to lift a game off an account and either trade it or gift it. That, in my opinion, is a purchase RIGHT, despite what their licence says, and that happens to be my major beef with them.

Finally, Maian is right. No matter if you turn off automatic updates or not you still cannot play the game. SOME games can actually start playing before they've finished. Except those are Valve games because Valve put the time and effort into that.

I've been using Steam since 2003 so there isn't anything new you can teach me about it. It can be great and it can be fail. Mostly great. But the fail is still strong.
    
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post #36 of 46
Quote:
Originally Posted by 5entinel View Post
Not all DRM is that bad. One and the only Steam, which I believe is one form of DRM no?
Steam is still bad, its just the lesser of a few evils.
    
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post #37 of 46
Not sure how I feel about this. Having to autheticate everytime I want to play is annoying, unless I choose that as my option.

But TBH IMO it's to little to late. To many games I want coming out shortly so to try and go back and play missed games now is not in my future. To bad Ubi lost my money last year, treat me better and you may get it this year.
    
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post #38 of 46
It's progress. However...

Quote:
Of course, you are still required to have an Internet connection to authenticate when the game boots.

You still haven't convinced me to stop boycotting every game you publish. Remove the rest of your DRM.
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post #39 of 46
Quote:
Originally Posted by zooterboy View Post
This.
I've had similar problems recently, which led me philosophize about this very topic. I will never be able to understand how companies can justify spending so much to fight an unwinnable battle. DRM is never going to be the answer, and the more they try to fight piracy, the less effective it is. Case in point: I bought Crysis online a couple years ago. I had a couple of issues with Windows and had to reinstall it after that. EA put DRM on it that wouldn't allow it to be activated any more because I hadn't deactivated it first, even though the activated installs were wiped out. I am a firm believer in paying for software because it is only fair since someone had to create it, but this pathetic excuse for IP protection forced me to resort to finding a crack just to play a game that I paid for. If I hadn't, I would have had to buy the damn game all over again. I have since reinstalled this game on four different systems probably twenty times and don't even bother to try activating it. Am I breaking the law by doing that? Yes I am, technically, but I don't care. I'm not sharing it or selling it, but I'll be damned if I'm going to screw around with their DRM to use software I paid for. I do the same thing for other games I have. Steam makes it nice in a way because I don't have to mess with that crap. Don't get me started on their offline mode though ...
Nope. It's legal to crack games that you own now for exactly this reason.
post #40 of 46
I might buy Brotherhood on the PC then. The DRM pissed me off so much I bought AC 2 for my PS3.

Ubisoft smartened up and realized DRM doesn't do anything except hurt paying customers. CD Project, the guys behind the Witcher, are ditching DRM in favor of finding ways of punishing pirates directly. Every publisher should do this but instead they think of ways of punishing the paying customers.
Edited by Oh Snapalope - 1/4/11 at 2:46am
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