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post #51 of 59
Quote:
Originally Posted by TestECull View Post
GTA IV does not in any way cripple itself when it detects a crack. I use a cracked copy because, while I did spend 40 bucks on it, I refuse to install SecuROM. I still had no problem doing anything the game allows you to do.
The early cracks did, and I'm sure the pirates just worked through each side-effect over time.

It was kinda funny; people were reporting Niko being intensely drunk all the time, any car you got into caught on fire after a few seconds, there was fog everywhere, etc.
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post #52 of 59
Quote:
Originally Posted by KamuiRSX View Post
For my tastes, the best form of DRM is no DRM.

Honestly, Fallout 3 has it perfect. They have a ton of sales from people who loved the game and it's a simple DRM.



Works great for me. I hate online authentication because why in the hell would I want to let a company know my IP address. Granted, I'm on a forum where the admins can see it but they are going to collect it and store it. I don't like authorizations for something I just bloody paid to play.

I just want to play my games and enjoy them. I don't mind the STEAM model except for having to wait to download a game. It's not bad as long as the game is sold in retail stores.
Fallout 3 doesnt even use a disk check, you can just load fallout3.exe instead of falloutlauncher.exe and it skips the disk check. The disk check is done by the launcher.

The truth with drm though, is that there is no best drm. All drm is doomed to fail, purely because nothing is uncrackable.
     
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post #53 of 59
Assassin Creed 2 was the best form of DRM, i believe.

It was cracked, but it took nearly 2-3 months to find a workaround with the ip config/cmd connection/ fooling the servers into thinking you were online.

But with that being said, DRM will never be abolished cause PC piracy can't be stopped.
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post #54 of 59
There shouldn't be any to begin with.
    
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post #55 of 59
Not trying to be a "rebel", but it's clear that none is the best form of DRM for all involved (except for DRM peddlers themselves).

- DRM adds expense to developers/publishers for licensing, implementation, and upkeep.

- DRM annoys paying customers. It adds cost to their software, limits legitimate use, and is often the equivalent of nagware.

- DRM does not stop, nor deter, piracy. Indeed, it may have the opposite effect. No form of DRM thus imagined can prevent piracy without locking down the game so tightly no one would ever pay for it.

- No DRM would mean more profits for developers/publishers, and less annoyance for paying customers.

Not only is no DRM the best solution, it's the only remotely reasonable one.
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post #56 of 59
Quote:
Originally Posted by Blameless View Post
Not trying to be a "rebel", but it's clear that none is the best form of DRM for all involved.

- DRM adds expense to developers/publishers for licensing, implementation, and upkeep.

- DRM annoys paying customers. It adds cost to their software, limits legitimate use, and is often the equivalent of nagware.

- DRM does not stop, nor deter, piracy. Indeed, it may have the opposite effect. No form of DRM thus imagined can prevent piracy without locking down the game so tightly no one would ever pay for it.

- No DRM would mean more profits for developers/publishers, and less annoyance for paying customers.

Not only is no DRM the best solution, it's the only remotely reasonable one.
Game companies are so overly geared towards profit, I have a feeling that the cost of DRM has to be justified. They wouldn't include it for the sake of spending more cash.
post #57 of 59
Quote:
Originally Posted by alex98uk View Post
Game companies are so overly geared towards profit, I have a feeling that the cost of DRM has to be justified. They wouldn't include it for the sake of spending more cash.
I think they're just as brainwashed as some people on here about piracy. The DRM companies are likely spewing mountains of "ZOMG PIRACY WILL BRING YOU DOWN USE OUR DRM! SCREW YOUR HONEST CUSTOMERS YOU NEED TO STOP PIRACY AT ALL COSTS!". It's sickening.

Quote:
Originally Posted by HomeDepoSniper View Post
Assassin Creed 2 was the best form of DRM, i believe.

It was cracked, but it took nearly 2-3 months to find a workaround with the ip config/cmd connection/ fooling the servers into thinking you were online.
You can't be serious. The 'best' DRM is also the most restrictive one released to date? It didn't even work. It was fooled within a few days(The announced it phoned home, so all you had to do was scan your own system for outgoing connections when launching and there's the IP to add to your hosts file) and properly cracked within a month.

The DRM used on AC2 is the worst DRM ever released. It is a cold, hard fact.

Quote:
But with that being said, DRM will never be abolished cause PC piracy can't be stopped.
That's precisely why DRM should be abolished. It doesn't work. It pisses off the honest customers, yet the pirates don't have to deal with it.

Quote:
Originally Posted by alltoasters View Post
Fallout 3 doesnt even use a disk check, you can just load fallout3.exe instead of falloutlauncher.exe and it skips the disk check. The disk check is done by the launcher.
This is done anyways by most PC gamers since FOSE bypasses the launcher and is an essential mod to have. FOSE also handily disables the GFWL virus Fallout 3 came infested with.

Personally I'm glad New Vegas ditched both SecuROM and GFWL for Steam. Still not perfect but I can live with Steam.

Quote:
Originally Posted by Katana View Post
It was kinda funny; people were reporting Niko being intensely drunk all the time, any car you got into caught on fire after a few seconds, there was fog everywhere, etc.
I have trainer scripts that I can use to trigger these effects on command. I saw the reports about the drunken cam but I never got it.
Edited by TestECull - 1/5/11 at 10:08am
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post #58 of 59
Quote:
Originally Posted by alex98uk View Post
Game companies are so overly geared towards profit, I have a feeling that the cost of DRM has to be justified. They wouldn't include it for the sake of spending more cash.
They're simply out of touch and deluded.

I'm sure they are trying to use DRM to reduce piracy, but DRM can't reduce piracy, and piracy isn't what is costing them money.
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post #59 of 59
Thread Starter 
Sorry to resurrect this, I've been in Florida for the past 2 weeks. but I do think it's an interesting topic and I would like to see if I can get this thing on track.

I understand the best DRM is no DRM. You guys think I don't get it. But it's not going to happen. If you think DRM is going to be rid of in the next couple of years your delusional. The fact is, these big corporations want to protect their investment. They want some sort of protection on their IP that fools them into thinking it at least DETERS pirates. Obviously it doesn't work.

BUT DRM isn't an acronym for Evil Invasive Tracking Software. It is simply Digital Rights Management. I'm sure it wasn't initially intended to treat legitimate customers like criminals, thats just the way it ended up. That's why I started this thread.

I wanted to see if OCN could at least DISCUSS a way to create a form of DIGITAL RIGHTS MANAGEMENT that would not intrude or cripple your experience. One that you wouldn't ever need to notice for any reason. A form of DRM that would allow these corporations to be happy, protecting their IP, but also lets the legitimate consumer be happy, by not installing any evil software. If you look at my example, I didn't include any sort of software that needed to install. Sure, it doesn't work because I don't fully understand how IP addresses' work, but it's something that can be improved upon... At least I thought so.

But instead it just turned into everyone flaming me "LOL OP DOESN'T UNDERSTAND DRM IS EVIL!"
Sure, it is now. but it doesn't HAVE to be. You guys just aren't looking at what COULD be, you're simply trashing what IS.
and that is why I am disappoint.
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