Originally Posted by DuckieHo
Yes, but you have no point of reference. You can't say this took too long or this was really quick. You could argue this hack was amazingly fast if you consider how long it would take via brute force. I don't believe any other console has been broken at this level.
Decryption isn't a linear relationship with man-hours. Someone might get lucky and break something in a week. ...or it might take decades. Even if the relative difficultly of the cipher are similar.
What do you mean I have no point of reference?
The PS3 came out in 2006. It's 2011 now. Regardless of how long they actually started on it, it's taken 5 years for them to get anywhere significant with it.
It just happens to be that this one significant thing is actually really
significant and completely/utterly stupid of Sony.
Again, I use the example of Kryptos. It sits next to the CIA cafeteria and hasn't been solved after 20 years. The world's best cryptanalysts and hackers sit by it every day.... yet, they still can't solve it.
Again, I don't see what that has to do with consoles like the 360, Wii, PSP, DS, ect having anything to do with that and why you keep bringing it up.
Originally Posted by Brutuz
This is complete and utter control over the OS, the 360 only has that with JTAG...And nowhere near this amount of control, unless Sony completely rewrites the kernels encryption (i.e. MASSIVE update), this means that every single firmware released for the PS3 will be able to be altered straight away, the PSP never even came this close to this amount of control.
And if a car has a problem with the brakes, but no-one finds it out for 50 years...It's still a fail on the behalf of the car company.
Actually, with a 360 JTAG you do have total control over the OS. The only thing you can't is go online or modify online content or MS will catch you because it's like lighting a flare up during a pitch black night. Other than that, you can do whatever your little heart desires to the 360 OS. You can change it practically entirely over. I would know considering I have two.
Chances are, Sony could do the same thing if it comes down to targeting modified code online except more people will get away with it because it's signed and the console itself won't throw up a red flag.
The same could be compared to the 360's Gamerscore stuff. You can modify the 360's gamerscore and the 360 can't tell the difference. It might as well have been MS themselves who gave you the achievements. But MS can anyway if they happen to look in your direction. That I also know about, considering I've ran into a problem with that as well.
Again, I repeat for like the 50th time since the first post - yes: Sony did screw up majorly. No one here is denying this as far as I can tell out of the 3 concurrent "arguments" going. Though, in the end, it does matter the amount of time because Sony has gotten away with it for this 5 years now. How does that not matter at all? By this point, it means everything
because Sony has effectively avoided homebrew and more importantly piracy for all that time. You can't downplay that. You just can't. So everyone can continue to sling crap at them for the stupidity that is their math, it doesn't change what Sony has gotten away with though in the end and that no one found it until now.
The only reason the PSP was not far more popular than what it turned out to be was because of homebrew and the piracy that it attracted with it. Developers didn't profit anywhere near as much as they could've. Sale numbers just weren't there.
Had they found this back when the PS3 did come out, 5 years ago, this would be a very similar story. Game sales for the PS3 would be horrid, developers would be afraid to develop for yet alone port games to it, it would be an utter disaster.
5 years clean simply CANNOT be discredited in anyway no matter how stupid the eventual mistake is found out.
Originally Posted by Mach 5
My understanding was that because of the OtherOS feature, there were plenty of work arounds to getting homebrew software on the system, so there wasnt really a massive need to gain full control of the console. Once they removed this feature, Sony basically threw down a challenge
"ok so you've exploited this...we'll take it away...wha'cha gonna do now?"
As most people know, hackers love a challenge.
No one actually released a full method of putting homebrew on the PS3 through Other OS aside from the guys who made the USB dev keys because they found out about the dev code.
GeoHot had it, but never released it and Sony jumped all over both of them.
Prior to that, there was a large crowd trying to hack the PS3. Why everyone seems to think otherwise is beyond me. There was tons of effort put into trying to break this outdated black brick of hardware long before Other OS was removed. And the stir of popularity created out of the hoax PS3 hacks that looked legit were pretty large too if you go around looking at homebrew/jailbreak forums and such.
Hell - there are several emulators available for the PS3 already using Bluray-Java mods. Very limited but you can play Mario on your PS3 (or any bluray player for that matter but it all came from the PS3 first).
Sure the removal of Other OS boosted the effort to cracking it, but people are acting and even saying that there was no effort prior to it which is 100% untrue/false/unfounded.Edited by OmegaNemesis28 - 1/6/11 at 11:26am