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post #21 of 26
Never played Morrowind. I bought it a long time ago.... looks like I need to play now.
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post #22 of 26
Quote:
Originally Posted by th3l4st0ne View Post
Any link? The only one that I found was the standard one.
Rather than link the download itself I'd better link the forum thread because it contains explanations, instructions, and some really nice galleries.

Here it is:

http://forums.bethsoft.com/index.php...agnus-blaze-2/


Some highlights of the improvements of MGE XE over MGE SVN 178:

- All objects in Morrowind view distance receive shadows.
- Shaders no longer affect the crosshair, nor spill over the screen during cell loading, nor screw with cutscenes.
- The game should load and save in exteriors with less crashes. Needs testing.
- Redesigned GUI for simpler setup and use.
- High quality selection of default shaders included.

One small sample picture to demonstrate the shadows. Many more can be found at the link above. To reiterate, this is MGE XE, not the MGE included with this mod compilation.
Edited by NMZmaster - 1/4/11 at 2:36pm
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post #23 of 26
Morrowind was the first huge sandbox RPG I ever played. The learning curve was bewilderingly complex and not everything spelled out for you. I was in love. Still am.
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post #24 of 26
Quote:
Originally Posted by psycho homer View Post
rather just use morroblivion.
more oblivion
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post #25 of 26
If only it was online
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post #26 of 26
I couldnt get this mod working... I followed this instructions, and it took about an hour and a half.


Does look amazing, and with the options to make it look even better, you best have an amazing PC.
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Overclock.net › Forums › Industry News › Video Game News › [GR] Morrowind 2011 Mod Compendium. Released.(VIDEO)