Originally Posted by Emmanuel
Bad but for us PC gamers this might be good news sort of. It has been the trend during the past years to release more games to consoles and making ****ty ports or releasing the games to PC months after; one of the reason is that game companies are fed up with how easy it is to hack games on the PC platform. If consoles are no longer considered as safe as they were, I hope that it will help reducing the gap between PC and console gaming.
the reason behind the gap is that console is where the money is at. the only games that make money in PC are the really, really, really good games from big, trusted devs like DICE or Valve even when dealing with piracy. everyone is catering to the console crowd now. crytek, epic games, dice, valve, id software and some more, companies that once served only to the pc crowd, are now going multiplatform. PC's are really good for those make it or break it indie games. world of goo was a legitimately good game, yet it wasn't quite the money maker as minecraft which caters to people with aspergers and now you get these massive indie bundles that literally costs pennies and people still won't buy them
maybe its not the most righteous way of convincing the devs to try again and put more effort into the PC market and its probably not a very lasting way to get them back PC, since for PC, you gotta spend tons of money to get a DRM that could get cracked before it hits store shelves compared to consoles, where it could take years to crack just like the PS3 and still enjoy relatively high sales.Edited by dontpwnmebro - 1/8/11 at 1:02am