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[Scrawl] First Elder Scrolls V: Skyrim Details - Page 7

post #61 of 203
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Quote:
Originally Posted by thiru View Post
When it had twice as many skills for one.
... That doesn't make it any more intricate. More skills just means more things to go through and consider.
post #62 of 203
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Originally Posted by Madman340 View Post
... That doesn't make it any more intricate. More skills just means more things to go through and consider.
Less things to go through and consider fits in 'dumbing down'.
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post #63 of 203
Instead of arguing here about consoles and graphics, I will be thoroughly enjoying the wait. Peacefully. See you guys in 10 months.
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post #64 of 203
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Quote:
Originally Posted by thiru View Post
Less things to go through and consider fits in 'dumbing down'.
I think you know what I mean. The setup for adding points to skills has always been very basic. If anything Skyrim makes it more intricate by constantly improving HP each level, allowing you to choose either health, stamina or magic as a base trait improvement, and then upon that you also choose a skill/perk.
post #65 of 203
Quote:
Originally Posted by thiru View Post
Why would you buy a TES game on console? :/
I bought Morrowind and Oblivion on the 360 when they first came out, though after a year or so after it released on the consoles, I bought the pc version. The good thing about the pc version that seperates it from the console is the mods that you can use. Aside from that, to me its the same game on console or PC
    
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post #66 of 203
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Originally Posted by RotaryKnight View Post
I bought Morrowind and Oblivion on the 360 when they first came out, though after a year or so after it released on the consoles, I bought the pc version. The good thing about the pc version that seperates it from the console is the mods that you can use. Aside from that, to me its the same game on console or PC
I think you mean Morrowind on the original Xbox.
post #67 of 203
Quote:
Originally Posted by Madman340 View Post
I think you know what I mean. The setup for adding points to skills has always been very basic. If anything Skyrim makes it more intricate by constantly improving HP each level, allowing you to choose either health, stamina or magic as a base trait improvement, and then upon that you also choose a skill/perk.
I don't see how choosing between health, stamina and magic is intricate. As for the perks we'll see.
Quote:
Originally Posted by RotaryKnight View Post
I bought Morrowind and Oblivion on the 360 when they first came out, though after a year or so after it released on the consoles, I bought the pc version. The good thing about the pc version that seperates it from the console is the mods that you can use. Aside from that, to me its the same game on console or PC
And mods add so much to this series.
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post #68 of 203
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Originally Posted by aroc91 View Post
You're shallow.
Hence his name.
post #69 of 203
Is this game first person, kind of like Dark Messiah?
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post #70 of 203
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Originally Posted by losttsol View Post
Is this game first person, kind of like Dark Messiah?
There's first person and 3rd person.
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