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Which 460 to get? - Page 5

post #41 of 62
^untill unless u overvolt it u can't fry it so my advice would be
first: don't touch the mem clocks
second: increase core clock 10 mhz at a time and test with occt or kombuster....do it untill u get a stable overclock....if the card starts freezing or bsod or driver not responding then reduce 5mhz core and again test it using the aforementioned tools....
post #42 of 62
Quote:
Originally Posted by pursuinginsanity View Post
Nope..

460s in SLI definitely had the edge over one 480, but with the 580, things change a bit.

You should check out this 580 vs 460 SLI article http://www.hardocp.com/article/2010/..._460_1gb_sli/1

The 580s have better minimum frame rates, while only having slightly lower maximums, and have none of the disadvantages associated with having 2 cards. Far from obliteration, not even complete parity IMO. Still very good value in 460 SLI, however.
ya but all this gtx 580 equivalent performance u r getting for so much less price so i would call it obliteration...coz people who can't buy gtx 580 due to cost can spend less and get equivalent or in some cases more performance...
slightly lower mins dont count as a con in my diary untill u r paying same amount as a gtx 580......
post #43 of 62
Quote:
Originally Posted by ghost_z View Post
ya but all this gtx 580 equivalent performance u r getting for so much less price so i would call it obliteration...coz people who can't buy gtx 580 due to cost can spend less and get equivalent or in some cases more performance...
slightly lower mins dont count as a con in my diary untill u r paying same amount as a gtx 580......
Except.. there's so many games that don't scale well, or don't scale at all.. And in those games you're not getting anywhere -near- the 580 in performance.

You're also getting significantly better performance at resolutions people who buy 500 dollar GPUs actually play on.. as in, 2560 x 1440/1600, or multiple 1680 x 1050 or 1080p monitors. You know, where VRAM actually becomes important?

You're paying more for electricity, as 2 460s eat quite a bit more power.

Wait, wait.. What? Minimums don't count? What planet do you play games on? Minimums are MOST important. Minimums are where you NOTICE the performance difference.

I take it you didn't read the article at all..
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post #44 of 62
Quote:
Originally Posted by pursuinginsanity View Post
Except.. there's so many games that don't scale well, or don't scale at all.. And in those games you're not getting anywhere -near- the 580 in performance.

You're also getting significantly better performance at resolutions people who buy 500 dollar GPUs actually play on.. as in, 2560 x 1440/1600, or multiple 1680 x 1050 or 1080p monitors. You know, where VRAM actually becomes important?

You're paying more for electricity, as 2 460s eat quite a bit more power.

Wait, wait.. What? Minimums don't count? What planet do you play games on? Minimums are MOST important. Minimums are where you NOTICE the performance difference.

I take it you didn't read the article at all..
i have read the article maybe a month before.......
but why are u considering everybody has money enough for buying a gtx 580....im not saying that i f u have usd500 budget then go buy gtx 460 sli.....in that case i would obviously support gtx 580....
and i know all the problems related to an sli setup---the min fps,scaling etc etc........
but im saying if someones short on cash then gtx 460 sli makes much more sense.......
post #45 of 62
Quote:
Originally Posted by ghost_z View Post
i have read the article maybe a month before.......
but why are u considering everybody has money enough for buying a gtx 580....im not saying that i f u have usd500 budget then go buy gtx 460 sli.....in that case i would obviously support gtx 580....
and i know all the problems related to an sli setup---the min fps,scaling etc etc........
but im saying if someones short on cash then gtx 460 sli makes much more sense.......
I'm not considering "everybody has the money for buying a gtx 580" Though I would have to argue, if you can spend ~420 USD on 460s, you probably have the money for the 580.

I recall saying, explicitly "Still very good value in 460 SLI, however"

This wasn't about value, however. You stated, boldly, that the 460s "obliterated" the 580. And I've proven, demonstrably, that this isn't the case. I quote [H] concerning Bad company 2 gameplay:

"What caught our eye the most however, was the minimum framerates and the amount of time spent below 30 frames per second. The GeForce GTX 460 1GB SLI down-spiked to lower framerates at times. These mostly happened during mortar attacks or scenes where buildings collapsed with a lot of particles on screen. It is in areas like these that you want to maintain the highest performance, and the GTX 580 was able to do that. "

Minimums are most important. Minimums are where I noticed the big change coming from the 5770 to the 460s (that and all my textures were there, heh).
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post #46 of 62
maybe now the prices have came down but when the gtx 580 just released this topic was quite hot.......
and at that time and maybe even now the gtx 460 sli is a more value option...
i thought u were preassuming that everyone has same budgets......
well from that min fps quote of mine....i meant that if somebody needs performance boosts but is unable to buy a gtx 580 then he can add another gtx 460 in his rig(assuming he already has a gtx 460) for much less price at that price point min fps will be something that he has to bear with...but will still be getting a lot more performance from an additional card.......
post #47 of 62
Quote:
Originally Posted by ghost_z View Post
^untill unless u overvolt it u can't fry it so my advice would be
first: don't touch the mem clocks
second: increase core clock 10 mhz at a time and test with occt or kombuster....do it untill u get a stable overclock....if the card starts freezing or bsod or driver not responding then reduce 5mhz core and again test it using the aforementioned tools....
should i do core with shader synced?
post #48 of 62
Quote:
Originally Posted by njkriminal View Post
should i do core with shader synced?
in gtx 4xx/5xx series shaders and core clock are linked even if u wanted u cant unlink them...the ratio is 1:2(core:shaders)....
post #49 of 62
Quote:
Originally Posted by ghost_z View Post
maybe now the prices have came down but when the gtx 580 just released this topic was quite hot.......
and at that time and maybe even now the gtx 460 sli is a more value option...
i thought u were preassuming that everyone has same budgets......
well from that min fps quote of mine....i meant that if somebody needs performance boosts but is unable to buy a gtx 580 then he can add another gtx 460 in his rig(assuming he already has a gtx 460) for much less price at that price point min fps will be something that he has to bear with...but will still be getting a lot more performance from an additional card.......
Hey, I agree completely with 460s being a good value. I may very well end up with a second 460 in my machine if the prices fall a bit when the 560s are released.
I was not disputing that fact.
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post #50 of 62
+1 for hawk
    
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