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[IGN] Battlefield 3 Unveiling at GDC 2011

post #1 of 149
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Quote:
The publisher confirmed to the media it will host an unveil event for the game on Mar. 1, 2011, taking place during the week of the Game Developers Conference in San Francisco. Additionally, EA says it will also have new game announcements as well as hands-on time with many upcoming titles, including: Shadows of the Damned, Alice Madness Returns, Kingdom of Amalur: Reckoning, and Crysis 2.
Source

Looks like we'll get lots of details on March 1, I can't wait

PS, first news post, I hope I did this correctly.
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post #2 of 149
Nice!.

Thanks OP +rep.

Instant buy for me.
post #3 of 149
I'm going to buying. I'm a huge fan of the Battlefield series, and I whored out BF2 for years.
post #4 of 149
I just hope its like bf2 and not like bc2
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post #5 of 149
So... far... away...
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post #6 of 149
The game could stay almost the same and I'd enjoy it. The class simplification doesn't both me in the least.
The only thing that is going to be difficult to swallow is if there a 32 player limit. Even 48 players wouldn't feel right being called BF3. Lack of jets would suck but I think Dice knows what type of criticization they would be taking from the PC side.
post #7 of 149
but you know what, with battlefield, BC2 was the one that looked great, had the destruction, and you hit what you aimed at (i'm looking at you every other BF game before this..)!

i love some vietnam too, mac-10 my <3

i can't wait to see BF3 in it's PC glory!
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post #8 of 149
Only a few things I want from BF3 and I'll be happy:

- Jets. Choppers aren't enough. I love dogfights.
- Massive airspace. Dogfights would be more intense without having to cut it close to the ground.
- 64 v 64. Can't have fun aerial combat at nothing less!

I love the BF series for the large-scale mayhem and huge assortment of vehicles (land, air and sea). I hope they stay true to the series for BF3.
post #9 of 149
Thread Starter 
Well, they already said the game won't support DX9, so it definitely won't be a console port. Here's my wishlist (copied from another thread). I list a lot of FPS's that I like and elements I would like BF3 to include from each.


Battlefield 1942
--------------------
Well, this is my favorite game of all time, so the list is extensive.

1. Vehicles. In my opinion, BF1942 had the best balance of vehicles of any game. The jeeps, tanks, APCs, battleships, carriers, destroyers, submarines, bombers, fighters, torpedos, etc were all extremely well balanced and very fun to play. Planes were fun against people, ships, other planes, or tanks, and likewise all the vehicles were fun against each other. It also wasn't impossible at all for infantry to take out vehicles so they weren't overpowered.

2. Maps. The maps in 1942 were fantastic. Not only were they all fun, but there was a great balance in maps. You had awesome maps like Midway that are enormous and made for dog fighting and naval battles, moderate maps like Battleaxe or Bocage that could work extremely well on an infantry or vehicle level, and smaller maps like Berlin and Stalingrad that were more designed for close combat infantry fighting.

3. Mods. PLEASE PLEASE PLEASE give us modding in BF3. This feature was the one that kept me coming back to 1942 for years. If you liked rifle battles, you could go to a one hit rifle server. If you wanted custom maps, you could do that. If you wanted vehicles tweaked or spawn times changed, you could do that.

4. Community. This is more a feature of how the dynamics of the community worked then actually any conscious decisions of Dice, but the clans and community of 1942 was fantastic. I have literally dozens or hundreds of people I know and like on the game, some quite well.


Battlefield 2
---------------
I haven't had this game for long, so I only have one quick thing to say.

1. Squads. BF2 had fantastic implementations of the squad mechanics. The Commander and Squad Leaders seem to work quite well and make the game about larger tactics as well as skill with guns.


Counter Strike: Source
-----------------------------
This is a different style of FPS from BF, but it still deserves some recognition as a great game.

1. Mods. Lots of games do this now, but CSS seems a good example of streamlined mods. In older games, you had to manually download mods and new maps and put them in your game folder. In CSS, the server takes care of this and makes it much easier.

Battlefield Bad Company 2
---------------------------------
Well, BC2 wasn't quite the game I wanted (though my wants are a little extreme ), but it was still a WHOLE lot of fun and well worth the money.

1. Leveling System. I like how the game has defined classes you level within as well as an overarching level. It keeps things organized and tactical and gives everyone their own role, as opposed to games like CoD where everyone runs around with whatever gun they happen to like best.

2. Graphics and Physics. Bad Company was beautiful, sounded great, and had awesome destruction. I know BF3 will use Frostbite 2.0, so hopefully it will be even better looking, sounding, and physics-ing (see what I did there).


Miscellaneous
-----------------

1. I would love to see a more robust clan system. It would be awesome to register clans and have both leaderboards of every clan (based on user accuracy, k/d, maybe even official clan wars) as well as leaderboards inside each clan showing how each person does. I think this would add some fun competition.

2. I don't want to start a flamewar about this, but I'd like to see prone if possible. If not, it's not that big of a deal.
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post #10 of 149
Quote:
Originally Posted by Waffleboy View Post
-snip-
Agree 100%
    
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