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[Ars] Google reveals plan to remove H.264 support from Chrome

post #1 of 15
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Quote:
In a move to encourage support for royalty-free codecs on the Web, Google announced this morning that it will remove the patent-encumbered H.264 codec from future versions of its Chrome Web browser. This new twist in the video codec debate could help accelerate adoption of Google's own WebM format, but it will also compound the technical challenges faced by content producers who want to use standards-based video to reach a broad audience on the Web.
http://arstechnica.com/open-source/n...rom-chrome.ars
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post #2 of 15
No.
That's it, I will never use chrome now.

(And I'm saying this as a video editor who views, encodes/transcodes, and works with h.264 all the time)
post #3 of 15
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I'm a fervent supporter of Chromium/Chrome, but this was a step in the Wrong direction given the leniency that MPEG LA has shown in making H.264 royalty free for end users (Aug 26, 2010 announcement).

H.264 support was there & it worked beautifully. Why regress?
Just to push your (Google's) Own (& inferior I might add) codec on everyone?

Maybe in a few years, when VP8/(VP9?) matures more at the encoder level (libvpx) & can come come closer to x264 for H.264, then do something like this - but not Now.
Edited by Trigunflame - 1/11/11 at 7:15pm
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post #4 of 15
Surely there'd be an addon to re-enable it, no?
 
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post #5 of 15
Quote:
Originally Posted by ForumViewer View Post
Surely there'd be an addon to re-enable it, no?
If not an addon, someone will find something
post #6 of 15
Quote:
Originally Posted by Trigunflame View Post
I'm a fervent supporter of Chromium/Chrome, but this was a step in the Wrong direction given the leniency that MPEG LA has shown in making H.264 royalty free for end users (Aug 26, 2010 announcement).

H.264 support was there & it worked beautifully. Why regress?
Just to push your (Google's) Own (& inferior I might add) codec on everyone?

Maybe in a few years, when VP8/(VP9?) matures more at the encoder level (libvpx) & can come come closer to x264 for H.264, then do something like this - but not Now.

H.264 is only royalty free for a period of time. Do you honestly want it to become the universal standard, then the moment the agreement expires having them start charging royalties?

H.264 looks terrible on Youtube (even on mobile devices), but WebM doesn't. Sure, Google has more reason to work on WebM support, but that doesn't change the fact that Google's HTML5 beta with H.264 is unwatchable.






WebM looks fine and runes fine, and its completely free and open source. Within a year it will probably be a better codec than H.264.
    
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post #7 of 15
Quote:
Originally Posted by nathris View Post
H.264 is only royalty free for a period of time. Do you honestly want it to become the universal standard, then the moment the agreement expires having them start charging royalties?

H.264 looks terrible on Youtube (even on mobile devices), but WebM doesn't. Sure, Google has more reason to work on WebM support, but that doesn't change the fact that Google's HTML5 beta with H.264 is unwatchable.

WebM looks fine and runes fine, and its completely free and open source. Within a year it will probably be a better codec than H.264.
But common, pretty much all new devices have h.264 hardware decode, this is just getting stupid. H.264 is used in technologies that's aren't going away anytime soon (example Blu-Ray) plus didn't they extend the license for end users to be free for ages now? It's always dumb to take away something, you're only punishing the end user. WebM is still a codec only nerds know about but H.264 is being used everywhere. They could have made it a little less obvious, it's not like they're helping anyone but themselves by removing support for it, it's already there and working. Plus, what does Google care, it's not like they don't have the money to pay for the license?
    
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post #8 of 15
i can see why they're doing this but it could push a lot of people away from Chrome
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post #9 of 15
Quote:
Originally Posted by -iceblade^ View Post
i can see why they're doing this but it could push a lot of people away from Chrome
Why do you think they are doing it?
    
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post #10 of 15
Quote:
Originally Posted by murcielago585 View Post
But common, pretty much all new devices have h.264 hardware decode, this is just getting stupid. H.264 is used in technologies that's aren't going away anytime soon (example Blu-Ray) plus didn't they extend the license for end users to be free for ages now? It's always dumb to take away something, you're only punishing the end user. WebM is still a codec only nerds know about but H.264 is being used everywhere. They could have made it a little less obvious, it's not like they're helping anyone but themselves by removing support for it, it's already there and working. Plus, what does Google care, it's not like they don't have the money to pay for the license?

Its not just Google though. Who knows where the web will be when the H.264 license expires. How many devices and applications will suddenly have to stop supporting video unless they pay a ransom to MPEG-LA.

The fact that Apple is supporting it is laughable. They are basically saying "Don't use flash, its because its proprietary, use H.264 instead. Its also proprietary, but it also costs money!"


This isn't about which codec is better. We're talking about what will be the default for an open standard. **** will hit the fan.

Just look at what happened to OpenGL, up to 2.1 everything was good. But then Khronos started adopting proprietary, licensed extensions into the core, and now "Open" GL 4 is just as closed off and proprietary as DirectX. Open source driver developers can't support OpenGL 3.x and 4.x because they need permission from the extension developers.
    
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