Originally Posted by _GTech
With people dropping hundreds, if not thousands, on a PC Gaming Rig, you'd think Game Makers would wake the hell up and smell the coffee, there really is no price a gamer wouldn't pay for an "Awesome" game, all you have to do is make it, and yeah it's tough to make great games...
But the success is MOST rewarding, I don't care how many lame console games you pump out, if you are going to make a PC game it's worth doing right the first time!
(e.g. If the original sucked who would buy the sequel?)
I as a gamer only ask one thing, I implore thee in fact, if you are going to make an online version, ENSURE that it's hack proof, otherwise it will be a huge fail like Bad Company 2.
You're too entrenched in fandom......
It doesn't matter that there are a few people who spend thousands on their computer, there aren't enough of them to support going ALL out for every PC game. Games like STALKER, Metro 2033, Crysis and others are the EXCEPTION. I'm willing to bet that most Devs who do it for PC have market research that points out to them that if they spent another $10-$15 million on upgrades for the PC version, The PC version would sell more but it would do it by cannibalizing their OWN sales from the console version. It would probably account for measly increases in overall sales.
If every game dev did that, 90% of them would be going out of business.Edited by FuNkDrSpOt - 1/14/11 at 9:42am