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[GS]Resident Evil Revelations Nintendo World 2010 Gameplay

post #1 of 31
Thread Starter 
Quote:
From the Nintendo World 2011 stage show, here is some gameplay for Resident Evil: Revelations.
Video

Oh my god....

I just cried.

classic Resident Evil. Down to the wonky ass controls.
Nemesis NE-α
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Nemesis NE-α
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post #2 of 31
In a good way or bad way?
post #3 of 31
Ohhh MAN!!!!!
give me another 4 reasons to own a 3DS and im sold!
post #4 of 31
How is that any different from say... Resident Evil 4? Over the shoulder cam, check. Tank movements, check. Aiming with a little pointer thingie, check. The only thing different I can see is you can aim and move now.

If you want the classic bad camera angles, tank movement, and pre rendered backgrounds, well, you know where I'm going with this.
post #5 of 31
Thread Starter 
Quote:
Originally Posted by BenRK View Post
In a good way or bad way?
Good. Very good,

Quote:
Originally Posted by BenRK View Post
How is that any different from say... Resident Evil 4? Over the shoulder cam, check. Tank movements, check. Aiming with a little pointer thingie, check. The only thing different I can see is you can aim and move now.

If you want the classic bad camera angles, tank movement, and pre rendered backgrounds, well, you know where I'm going with this.
Pre rendered backgrounds is one thing that I doubt they'll ever bring back and will always be the one missing element from any RE game here on out I believe.

But this is very different from RE4.
You have completely constricted environments first of all.

Secondly, as you can see - aiming is not like RE4 at all. It also isn't like the classic games. But by not being like RE4/5: isn't action-like where you going to be aiming all over the place and mowing down enemies rambo-style.

Thirdly, and probably most important, bad camera angles. They were pretty bad in that video if you ask me. And not just bad in a negative way either, but constrained. You couldn't see what was around that corner at all even with the camera movement. Anything could've been there.

Lastly, enemies. There will be classic zombies in the game. The one they showed was very reminiscent of the Las Plagas Iron Maiden but it was still very slow and zombie-like in attack.

RE4 also didn't have tank movements per say. Not compared to the original RE games at least.
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Nemesis NE-α
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post #6 of 31
It still seems like it's just RE4 in the corridors of a ship.

And RE4 had tank movement, it's just you were always looking with the guy, so it made more sense.
post #7 of 31
Resident Evil on the Game Cube remake please
post #8 of 31
Technically RE4 did have tank controls, you just didn't notice because of the camera angle.
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post #9 of 31
Quote:
Originally Posted by 8-Ball View Post
Resident Evil on the Game Cube remake please
post #10 of 31
Thread Starter 
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Originally Posted by DevilGear44 View Post
Technically RE4 did have tank controls, you just didn't notice because of the camera angle.
not like classic RE boat controls though.
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Nemesis NE-α
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