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Is 5ms good enough for Gaming? - Page 3

post #21 of 29
Quote:
Originally Posted by slytown;12004808 
8ms or lower; 800:1 or higher. More monitors now fit these specs than they used to, so now it really comes down to construction and picture quality.
Virtually no monitors can actually do 8ms....
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post #22 of 29
Quote:
Originally Posted by DuckieHo;12004875 
Virtually no monitors can actually do 8ms....

how what now?

i have in front of me right now 8ms monitor and 12ms monitor:cool:

proof:
don't have a camera to take a picture:-p

http://www.techtastic.ca/reviews3/syncmaster710n.html
Edited by Deathclaw - 1/13/11 at 11:00pm
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post #23 of 29
5ms is great for playing games,I prefer 2ms
post #24 of 29
I believe all TN panels that have to dither colors end up with input lag ??
wave2.gif
Quote:
Originally Posted by nathris;12003880 
Response time is nothing compared to input lag. I'd pick an 8ms display with 0 input lag over a laggy 2ms display.

The blur doesn't really matter. For it to be noticeable at 5ms you'd be moving faster than you could aim.

The only time you'll notice a difference between a 2ms and 5ms display is with the mouse cursor.
post #25 of 29
Honestly, you're not going to notice the difference below 8ms. The human eye can't catch that.
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post #26 of 29
I would rather get the better quality 5ms then the crappier 2ms for the same price.
    
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post #27 of 29
Had a 8ms, got a 2ms now. I haven't noticed the difference
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post #28 of 29
Quote:
Originally Posted by rjm0827;12003907 
do monitors really suffer from input lag? serious question.
Quote:
Q. Should I Be Worried About Ghosting?

A. Generally nowadays with all the 5ms, 4ms and 2ms models available, ghosting is just not an issue for the majority of users. Choosing a TFT can commonly be based on design and looks, price and any extra features you might need. The fast response times of the panels used now are perfectly adequate to cut out pretty much all obvious ghosting and blurring, even in fast paced games. There are still some users who find the move from CRT screens to TFT a difficult change, but more and more users are switching over. With improving technologies being used, motion blur is becoming less of an issue.

Some time ago it is considered that a response time of 25ms or less should be fine for gaming in most cases. Panels with 16ms, 12ms and 8ms became common place and ghosting has become even less of a problem. The advent of overdrive (RTC technologies) saw a signifcant improvement in responsiveness in practice and quoted response time specs began to fall even more. The arrival of other technologies designed to reduce perceived motion blur looks set to offer another marked improvement in the performance of LCD displays. These include Black Frame Insertion, Motion Picture Acceleration, and 100Hz / 120Hz LCD technologies.

Ghosting may also depend on how susceptible you are to things like this, as one person may see no ghosting, another may see lots on the same panel. The best bet is to try and see a TFT in action in a shop and see for yourself, if that’s not possible you will have to settle for the opinions of other users and take the plunge!

Have a read here about response times if you are unsure about what specs mean
http://www.tftcentral.co.uk/faq.htm

In my personal experience there is a very noticeable difference between gaming on a lower end TN panel 5ms (like my samsung t200hd) and a quality crt (like my dell p1130) in regard to fluidity of motion, blurring and input lag. I imagine the difference would also be noticeable with a fast 120Hz tn panel.
post #29 of 29
5ms is plenty good.
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