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post #11 of 47
Quote:
Originally Posted by steelbom View Post
Not quite, retina doesn't mean 300+ DPI, in fact Apple never specified what it means exactly. It's just a marketing term for a high resolution display.

I've been testing these gestures and I can say from my own experience, they are quite good. I find myself not wanting to use the home button anymore, it's easier to pinch and it feels better.

In terms of accidental gestures, I've had few, if any. It seems pretty accurate so far.

It's either retina or nothing I'm afraid. Any increase that isn't an integer (2x, 3x, 4x) would cause fragmentation as developers would have to support two display sizes.

And, as I said above: retina display doesn't mean 300+ DPI, it's just a marketing term for a high PPI.
It means pixels are indistinguishable to the human retina.
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post #12 of 47
Thread Starter 
Quote:
Originally Posted by mdatmo View Post
I'd like to see the gpu that can power a 2048x1536 display in a tablet, especially for gaming.
That SGX543 with a high enough clock speed could, or perhaps even two of them at a slower clock speed.
Quote:
Originally Posted by Shane1244 View Post
It means pixels are indistinguishable to the human retina.
Well, yes and no. That's highly dependant on the distance the screen is from you.
I can't recognise a pixel on my ~32" (1366*768) TV from three metres back, but I can when much closer.

On that thought, you're much more likely to hold the iPad further away from your face since it's much larger.
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post #13 of 47
Quote:
Apple iBooks app indicates iPad 2 will quadruple resolution to 2048x1536
Recent rumors have suggested Apple will give the second generation iPad a much higher resolution screen, although short of the ppi density of the Retina Display of iPhone 4. New graphics discovered within Apple's iBook app suggest this is true.

Last summer, iPhone 4 doubled its screen resolution in both directions (from 320x480 to 640x960), resulting in four times the pixels and an industry-leading pixel per inch density of 326. Apple called the new screen the "Retina Display," because it exceeded the typical resolution of the human eye, making individual dots all but impossible to discern.

The original iPad offered a 1024x768 resolution (at 132 ppi), leading many to guess that the next version might also get a similar Retina Display. However, a 300+ ppi display covering a 9.7 inch screen would require a fantastically high resolution.

Instead of aiming for a specific pixel density, it appears Apple will instead simply quadruple the iPad's native resolution as it did when it introduced iPhone 4, resulting in a very high resolution display with a pixel density of around 260 ppi, short of "Retina" status but still higher than most high end smartphones.

Evenly quadrupling the resolution makes it easy for developers to ship apps that take full advantage of both existing and new screen resolutions by simply including two versions of graphic assets, one labeled (by Apple convention) file.png and and a higher resolution version named file2@2x.png.

Apple has reportedly slipped multiple examples of "@2" graphics in versions of its iBooks app, one targeted at iPhone 4 and another at a high resolution future iPad, according to tweets and a separate developer report. This includes "bookmark-ribbon-iPad@2x.png" and a "Wood Tile@2x.png" background image that covers 1536x800, rather than the standard 768x400 image used on iPad.

In order to handle that massive jump in resolution, iPad 2 would likely need a big boost in processing power, particularly its GPU. Recent rumors have suggested that Apple will address that need with a new version of its custom A4 ARM application processor, possibly named either the A5 as suggested by Engadget or A8, as postulated by a source in Hong Kong.

http://www.appleinsider.com/articles...2048x1536.html


If apple releases a tablet with a resolution that high the competition might as well call it a year because nothing will come close to it in 2011. This many rumors at this point can't really be too far from the truth.
 
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post #14 of 47
SGX543?

Hmmm

How is that going to compare to the SGX 535 and SGX 540? I doubt it'll be a huge step up from the 540 giving the model naming. Especially with Samsung claiming their Orion's GPU will be 5x stronger than the SGX 540
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post #15 of 47
Quote:
Originally Posted by Shane1244 View Post
It won't be a retina display. It would put the resolution at over 2500 by like 1600.
It could be a "Close to" retina display.. It just will not have the same pixel density..
Edited by zamdam - 1/15/11 at 6:35pm
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post #16 of 47
Quote:
Originally Posted by steelbom View Post
That SGX543 with a high enough clock speed could, or perhaps even two of them at a slower clock speed.

Well, yes and no. That's highly dependant on the distance the screen is from you.
I can't recognise a pixel on my ~32" (1366*768) TV from three metres back, but I can when much closer.

On that thought, you're much more likely to hold the iPad further away from your face since it's much larger.
You'll hold it at about the same distance as a iPhone, things are pretty much rendered at the same actually size, even when their DPI's are different.
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post #17 of 47
Quote:
Originally Posted by steelbom View Post
It's either retina or nothing I'm afraid. Any increase that isn't an integer (2x, 3x, 4x) would cause fragmentation as developers would have to support two display sizes.

And, as I said above: retina display doesn't mean 300+ DPI, it's just a marketing term for a high PPI.

A 'retina' display is, by Apple's definition a display where the pixels are so small they can't be seen by the human eye.


Oh and Android works just fine on 1024x600, 854x480, 800x480, 320x240, 400x240, 432x240, and 480x320, and more when the dual core phones come out. I know Android is a better platform, and that the typical response for Apple engineers when they encounter something difficult is to ignore it and reduce functionality, but even they should be able to manage this.
    
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post #18 of 47
if that stuff is true, then my wife will definitely be happy to getting an ipad next year.

she can definitely wait for that now.
post #19 of 47
If that stuff is true , it would definitely be a good upgrade to my current iPad.

Can't wait to see
post #20 of 47
Thread Starter 
Quote:
Originally Posted by Shane1244 View Post
You'll hold it at about the same distance as a iPhone, things are pretty much rendered at the same actually size, even when their DPI's are different.
Na, it's not as natural to hold it as close as you do a phone (in some cases, and imo, anyway). I've tested this with my iPad and my iPhone, although it varies on how I'm sitting or laying, I'm pretty sure my iPad is generally further away from my face than my iPhone -- you don't stand as close to a 50" TV as you do a 30" TV, right?
Quote:
Originally Posted by nathris View Post
A 'retina' display is, by Apple's definition a display where the pixels are so small they can't be seen by the human eye.
Indeed it is, but the further away the device is, the harder to see the pixels. You're less likely to hold an iPad as close as you would a phone, imo anyway.
Quote:
Oh and Android works just fine on 1024x600, 854x480, 800x480, 320x240, 400x240, 432x240, and 480x320, and more when the dual core phones come out. I know Android is a better platform, and that the typical response for Apple engineers when they encounter something difficult is to ignore it and reduce functionality, but even they should be able to manage this.
It's not about "working fine" but rather how much work a developer has to do to offer his app for all devices for that OS.

Are you really telling me you think it's as easy, or easier, for an Android dev to develop an app for all those screen sizes, as it is for an iOS dev to develop an app for the iPhone and supply HD images and have the OS automatically do the rest?

The last thing Apple is about to do is fragment their iPad market; they'll do exactly what they did with the iPhone 4, or nothing.
Edited by steelbom - 1/15/11 at 7:45pm
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