Originally Posted by Rookie1337
Why do these companies do the dumb thing and try to limit the potential of their product? Seriously, that's what's holding the ifad's competition back is locked and controlled software. If they spent less time trying to control people and more time working on the complaints they'd have spent less money and earned more money. I just don't get it.
I hate to admit this but piracy does have some effect on software sales. It is definitely
not a one to one, but a small but sizeable percentage of pirates would have bought the product. This can lead to lost sales of 10-30%, depending on the title, price, and how easy it is to pirate, if MP is a large component of the game, etc.
I think we do need to find an effective way to protect copyrights and ensure creators and publishers can profit from their work. At the same time draconian DRM does not seem the best way to do this.
I think a combination of limited DRM, online content, and changes in distribution models can help these entertainment companies minimize the effects of piracy in the Internet age. Do not forget, we have always had piracy since software was first being made. The industry has managed to profit in spite of it and I think they will continue to do so with smart planning and maintaining a good relationship with its customers.