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Help, 120hz vs 60hz monitors @ 5760 x1080 resolution on gtx 580 3 sli? - Page 2

post #11 of 33
Quote:
Originally Posted by Tovich View Post
I got you, basically for ATI video cards Fans does not make any sense to get 120hz monitors right?

any brand that you would recommend on monitors?
Asus
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post #12 of 33
Quote:
Originally Posted by De-Zant View Post
There's a huge difference between 120 and 60 hz. The gameplay will be considerably smoother.

Just that OP can't really run at a smooth 120FPS with that setup. Only in older games.

That is just the difference between quality monitors.
Once you go over 60FPS, the eye will not feel the difference.
You will think its smoother, but you won't really feel it.

And go run metro 2033 at 5760X1200 with MSAAX4 and DX11 with full details, and tell me if it runs smoothly

I still run at 4000X1024 if I want MSAAX4.
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post #13 of 33
Quote:
Originally Posted by tconroy135 View Post
You are joking with this comment right? When you play a game your computer generates what is known as Frames Per Second (FPS). To generate 60 FPS it takes x amount of computing power to generate 120 FPS it takes 2x.

If X is the amount of computing power it takes to reach 60hz then it takes twice that to reach 2x = 120hz.

Now if you insert 1 blank black frame between every real frame you can create a psuedo 120hz effect, my XBR9 can do this up to 240hz.
You read my comment wrong. YOU said that it will take more power to run 1920x1080 @ 120hz. You said that that will give you a disadvantage in performance. WHAT?



It takes the same amount of power to run 1920x1080 at a certain FPS regardless of what Hz the monitor is. PERIOD.
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post #14 of 33
Quote:
Originally Posted by Tovich View Post
I got you, basically for ATI video cards Fans does not make any sense to get 120hz monitors right? since they dont have the 3d capability

any brand that you would recommend on monitors?
ATI uses 3rd party software to generate 3D, while nvidia has drivers of their own with the 3d glasses.
You can get 3D on ATI cards. It usualy cost a bit more, as you have to pay for the software instead of the glasses.

And monitors, asus are one of the better companies. They have great monitors, and very popular.
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post #15 of 33
Quote:
Originally Posted by De-Zant View Post
You read my comment wrong. YOU said that it will take more power to run 1920x1080 @ 120hz. You said that that will give you a disadvantage in performance. WHAT?



It takes the same amount of power to run 1920x1080 at a certain FPS regardless of what Hz the monitor is. PERIOD.
I hope your not talking about whats coming out of the wall, power , if you run a 120hz monitor at 70FPS you can get negative effects on your image quality because the screen is forced to output whatever frames it receives at 120hz.

This is why we use what is known as Vertical Sync(Vsync), maybe you have heard of it, this feature takes away the issues of having too many frames on a monitor with only 60hz refresh.

When you have a 120hz monitor, you need to generate 120FPS for vsync to work properly, is this too hard for you to understand? In games the take a lot of GPU to run the OP is not going to be able to generate 120FPS and thus his monitor will display an image at less than 120FPS @120hz causing graphical issues.
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post #16 of 33
If you have the money for 120hz, then go for it, the majority of games that could run upto 120 fps constant is well worth the ones that cant
    
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post #17 of 33
Quote:
Originally Posted by tconroy135 View Post
I hope your not talking about whats coming out of the wall, power , if you run a 120hz monitor at 70FPS you can get negative effects on your image quality because the screen is forced to output whatever frames it receives at 120hz.

This is why we use what is known as Vertical Sync(Vsync), maybe you have heard of it, this feature takes away the issues of having too many frames on a monitor with only 60hz refresh.

When you have a 120hz monitor, you need to generate 120FPS for vsync to work properly, is this too hard for you to understand? In games the take a lot of GPU to run the OP is not going to be able to generate 120FPS and thus his monitor will display an image at less than 120FPS @120hz causing graphical issues.
I understand your point. However, I hate vsync. It creates mouse lag in some games. Not worth the gains. So I leave it off. I should expect any reasonable FPS player to do the same.

But whatever. If you are talking about reaching the FPS that = the Hz of the monitor, then by all means 120hz takes more GPU power.
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post #18 of 33
Quote:
Originally Posted by De-Zant View Post
I understand your point. However, I hate vsync. It creates mouse lag in some games. Not worth the gains. So I leave it off. I should expect any reasonable FPS player to do the same.

But whatever. If you are talking about reaching the FPS that = the Hz of the monitor, then by all means 120hz takes more GPU power.
If you use SLI or CFX as the OP suggested he would you need Vsync for smooth gameplay in most cases.
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post #19 of 33
Thread Starter 
Quote:
Originally Posted by tconroy135 View Post
I hope your not talking about whats coming out of the wall, power , if you run a 120hz monitor at 70FPS you can get negative effects on your image quality because the screen is forced to output whatever frames it receives at 120hz.

This is why we use what is known as Vertical Sync(Vsync), maybe you have heard of it, this feature takes away the issues of having too many frames on a monitor with only 60hz refresh.

When you have a 120hz monitor, you need to generate 120FPS for vsync to work properly, is this too hard for you to understand? In games the take a lot of GPU to run the OP is not going to be able to generate 120FPS and thus his monitor will display an image at less than 120FPS @120hz causing graphical issues.
Well if this is right "When you have a 120hz monitor, you need to generate 120FPS for vsync to work properly, is this too hard for you to understand" we just got to my second point 2 gtx 580 in sli would be able to generate 120FPS constant @ 5760x1080 resolution?
    
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post #20 of 33
Thread Starter 
Quote:
Originally Posted by tconroy135 View Post
I hope your not talking about whats coming out of the wall, power , if you run a 120hz monitor at 70FPS you can get negative effects on your image quality because the screen is forced to output whatever frames it receives at 120hz.

This is why we use what is known as Vertical Sync(Vsync), maybe you have heard of it, this feature takes away the issues of having too many frames on a monitor with only 60hz refresh.

When you have a 120hz monitor, you need to generate 120FPS for vsync to work properly, is this too hard for you to understand? In games the take a lot of GPU to run the OP is not going to be able to generate 120FPS and thus his monitor will display an image at less than 120FPS @120hz causing graphical issues.
Well if this is right "When you have a 120hz monitor, you need to generate 120FPS for vsync to work properly, is this too hard for you to understand" we just got to my second point 2 or 3 gtx 580 in sli would be able to generate 120FPS constant @ 5760x1080 resolution?
    
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