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[AT] Skynet Meets The Swarm: How Berkeley Overmind Won 2010 StarCraft AI Competition. - Page 4

post #31 of 33
Quote:
Originally Posted by Blameless View Post
Very interesting read/videos and it's pretty neat to see how AI is advancing in games.

Still, they have a long, long, way to go before AI can think with the sort of abstractness needed to match a human outside of a very strict rules set. I've played StarCraft maybe twice in my life, and I'm fairly confident I could defeat this "Overmind" in a LAN game simply by walking over and unplugging it from the network. When it has strategies to defeat that tactic, then I'll be worried.


classic. you have a good point though
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Herschel
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post #32 of 33
Quote:
Originally Posted by Blameless View Post
Very interesting read/videos and it's pretty neat to see how AI is advancing in games.

Still, they have a long, long, way to go before AI can think with the sort of abstractness needed to match a human outside of a very strict rules set. I've played StarCraft maybe twice in my life, and I'm fairly confident I could defeat this "Overmind" in a LAN game simply by walking over and unplugging it from the network. When it has strategies to defeat that tactic, then I'll be worried.
wireless, Built in power genorator?
post #33 of 33
I wonder how well this AI does against cheese.
 
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