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[Joystiq]Infinity Ward co-developing Modern Warfare 3 with Sledgehammer Games - Page 9

post #81 of 85
Soooo typical, just milking the market until sales finally drop below decent. Game hasn't changed in the past 3 releases besides minor tweaks. When they develop a new engine where physics exists, I may become excited for CoD.
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post #82 of 85
Quote:
Originally Posted by Chunkylad View Post
Soooo typical, just milking the market until sales finally drop below decent. Game hasn't changed in the past 3 releases besides minor tweaks. When they develop a new engine where physics exists, I may become excited for CoD.
So you want a fully destructible environment until everything is a bunch of smoldering ruins, and everyone is running in between the piles of rubble, shattered in the smallest fragments, untill the map becomes basically a level floor.
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post #83 of 85
Quote:
Originally Posted by Heret|c View Post
So you want a fully destructible environment until everything is a bunch of smoldering ruins, and everyone is running in between the piles of rubble, shattered in the smallest fragments, untill the map becomes basically a level floor.
You just basically explained BC2.
    
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post #84 of 85
I didn't like MW2 because of the no dedicated servers, it was ok if you knew the trick to be host but otherwise it sucked, hopefully IW doesn't push for no dedicated servers again. I like Black Ops, but the graphics aren't any better then MW2 and the custom map tools aren't out yet.

If you don't like COD why don't you just not buy the game? and let the people that wanna buy it have fun.
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post #85 of 85
After black ops I'm never buying another COD, even if it does get better (it'll never get to COD4 standards though, still one of the best games ever made in my opinion). My loyalties are with indie developers, valve and dice for now.
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Overclock.net › Forums › Industry News › Video Game News › [Joystiq]Infinity Ward co-developing Modern Warfare 3 with Sledgehammer Games