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[Kotaku] A Nintendo Argument Against Achievements - Page 3

post #21 of 141
Quote:
Originally Posted by XNine View Post
Really? Ever play Metroid? Super Metroid? Metroid Prime 1 and 2 were a slap in the face to those two games.
millions of other people who also have played the nes and snes games disagree with you on that. prime is basically super metroid in three dimensions. prime 2 faltered a bit in trying new elements, but was still very much enjoyable. why would you not like it? did you hate ocarina of time because it didn't look like a link to the past? or the original zelda? and anyway, you still haven't addressed my original point, which is that just because you didn't like the games it does not make them bad.

Quote:
Originally Posted by XNine View Post
Twin Snakes... Really? It is, without a doubt, the WORST Metal Gear Solid game ever. The cinemas were over the top, which is saying a lot because the cinema's in the original MGS were over the top. And these were far worse. The Controls were horrendous.
sure, it might not have been the best metal gear solid game, but the core game itself is the original MGS. and some of their additions, such as being able to fire in first person mode, were positive.

"controls were horrendous" probably just means you hate the gamecube controller. i actually think the psx version's controls were clunky as well.

all you're still doing is trying to pass off your subjectivity as an objective measure of "bad." give me criticisms of the metroid prime trilogy and MGS twin snakes in terms of gamebreaking technical and gameplay issues that would qualify these games as "bad." you won't find one. find me one review from any major or minor respectale gaming site that gives these games crappy reviews (which would be expected for a "bad" game)
Edited by bk641 - 1/21/11 at 3:30pm
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post #22 of 141
Quote:
Originally Posted by Waffleboy View Post
Why does everyone think if kids can play a video game, it must be exclusive to them? Do you not realize that a huge percentage (probably a majority) of people who play CoD/Halo/BF are also under 18 (and lots are under 13 as well)? Just because a game looks cartoony does not make it a bad game...it's like people who hate on animated movies (Toy Story, for example) and like movies like Transformers too because Toy Story is "for kids."

OT: It's kind of surprising to me that Nintendo isn't using achievements just because of how much more they make people want to play. It's game theory and is the same idea behind levels, experiences points, etc. People like a sense of accomplishment, even if the accomplishment is completely meaningless. It certainly doesn't really detract from the game experience to leave out achievements though.
this man deserves reps.
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post #23 of 141
Achievements disgust me. People that 'farm' them disgust me even more. You are pitiful - go make your own goals and achieve them.
    
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post #24 of 141
Quote:
Originally Posted by i_hax View Post
Achievements disgust me. People that 'farm' them disgust me even more. You are pitiful - go make your own goals and achieve them.
but, but, but, I NEED that 5th proto-drake!
post #25 of 141
I find it hilarious that some people mock Nintendo because they release "children's games". What, does blood and gore automatically make a game adult? That stuff can be just as childish unless used in a decent way. I play games to have fun with them. Though yeah, a game like Kirby's Epic Yarn looks childish, if the game is fun, I've no problem playing it. Also, props to WaffleBoy for making sense.

Quote:
Originally Posted by XNine View Post
Deal.
Really? Ever play Metroid? Super Metroid? Metroid Prime 1 and 2 were a slap in the face to those two games.
Super is my favorite Metroid game and I find this statement to be ridiculous. Prime 1 was basically Super in first person. I can understand some people not liking the Primes but "slap in the face"? lol Also, the original Metroid, while good back in the day (and yes, I played it shortly after it was first released), it's game mechanics are just archaic and not very fun. Zero Mission, while too easy (hard mode does redeem it), is the better version.
Edited by Rising - 1/21/11 at 3:33pm
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post #26 of 141
Well XNine does have a point...

Nintendo hasn't really made any great games lately.

Super Smash Bros., is just unlock all characters, and done with it.

I'll still play Pokemon though, that's about it on Nintendo's systems.
post #27 of 141
Quote:
Originally Posted by XNine View Post
Who cares? Nintendo sucks balls anyway. They haven't made a decent console since the SNES, and they've left all those people who grew up with them with nothing but memories of great games never to be made again.

Achievements are just extra tidbits for people to play for. It's a replay value thing. I know that "replay value" isn't in Nintendo's dictionary these days, but that doesn't mean others don't enjoy it.
Are you kidding me?

Every single console since the NES has been pretty popular.

SNES had some sick games.
N64 had some sick games as well.
The gamecube had some decent offerings.
The Wii pretty much holds the casual market.
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post #28 of 141
I can't find it, but Zero Punctuation stated it perfectly when he said that people would hit themselves in the face if it got them experience.
post #29 of 141
Quote:
Originally Posted by onoz View Post
So you'd disagree with me if I said that all 3 Super Smash Bros. games have great replay value?
Abso-FREAKIN-lutely.
There is no reason to replay any SSB game except the first merely because it was fun. Not because of content or anything like that.

Not to mention SSB games are fighters. You don't play through them like you play through say: Halo or something.

Quote:
Super Smash Bros., is just unlock all characters, and done with it.
And the worst part is - you only have to play through it once to get all the characters.
SFIV at least required you to play through it like twenty times over to get all the characters. I've yet to get Seth either.

Quote:
Originally Posted by FuNkDrSpOt View Post
Hater much?

Anyways, I prefer VALVe's method for achievements where you can get extra stuff from doing them.
Some Xbox and PS games do this with their achievements as well. Alot of it is avatar awards but quite a few give you merits in the game. Little Big Planet 2 for example gives you stuff to make levels with when you get certain pins which are linked to achievements/trophies.


I think Nintendo, and anyone who is against achievements, needs to come down to earth for a second and realize that not everyone regards achievements as a "mythical reward." It's as bad as a stereotype/generalization against twitter.
Alot of people, including myself, see achievements as simply markers in completing a game and a way to keep track to getting 100%.

Before achievements on games like on the PS2 and prior - I simply played games through them, and played until I either completed them or got bored. And by completed, I mean beat the story line. There wasn't much of a reason (unless it was a game I REALLY liked) to go back through it.
Due to achievements, I regularly play through games twice if not 3 times or more. Not because I care about the "reward" of achievements and bragging rights, but because the developers put extra goals in there for the player to complete.

Dead Space is a great example. I would've only played through the game once if it weren't for achievements. I got more value out of the game by wanting to play through it on the unlocked harder difficulty because I wanted the achievement. I even played through a 3rd time just for the achievement of playing through it using only the 1 weapon (plasma cutter).

Bioshock 1. I played through that game 8 times if not more. I beat it on the PC about 3 times, I played one on the 360, and the PS3 version calls for you to beat it like another 4 times to get all the trophies (achievements). I'm being serious here too, I've been through Bioshock in and out. It's like Resident Evil for me: everytime I play it, I find so much fun in it and it never gets tired.

James Bond Bloodstone. Recent game. Nothing special, a copy-cat 3rd person shooter. No reason to play through it once yet alone twice. I did for the sake of achievements, simply because I enjoy getting them.

So Nintendo can suck an egg along with their "mythical rewards". My reward for achievements, the real award that isn't fictional, is more value out of the games that I play. I pay $60 for games, I intend to get my $60 back and then some. Achievements encourage players to do just that.
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post #30 of 141
Quote:
Originally Posted by tombom View Post
Are you kidding me?

Every single console since the NES has been pretty popular.

SNES had some sick games.
N64 had some sick games as well.
The gamecube had some decent offerings.
The Wii pretty much holds the casual market.
Popular due to kids, but honestly, Microsoft and Sony has taken over much of the market.

N64 - Had it. Replaced by my PS1.
Gamecube - Had it. Replaced over by my PS2 AND Xbox.
Wii - Garbage.

Either Nintendo doesn't offer worthwhile exclusives or an online system such as Xbox Live/PSN, Nintendo just can't compare to MS and Sony.
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