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[EXAMINER] Where Have The PC Demos Gone? - Page 6

post #51 of 62
Quote:
Originally Posted by corpse fan View Post
yeah and if you cant back up your post then i'll leave it at that.
Lol... You fail... I'll leave it at that.
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post #52 of 62
Gamefly for pc has my vote >,> just saying it would solve SO many problems.

Leave mister goodie 2 shoes alone.

But seriously, What 14 dollar a month for unlimited play time for up to I think 3 games (I haven't used a ps3 game fly account in a couple years.)
THAT would solve a LOT of problems with pirating, I pirate to test a game out and have other people buy the game from my word of mouth I make up for their lost sale if I myself cannot afford the game at that time.
Edited by Darkapoc - 1/23/11 at 8:11am
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post #53 of 62
Quote:
Originally Posted by corpse fan View Post
LOL you downloading the full versoin of a game you didn't pay for is stealing. if you sold it that is copy right infringement. LOL
Ha, wrong again.

Downloading is infringement. Selling is theft (well, it's also infringement, but can be classified as theft much more comfortably).

Quote:
Copyright infringement is the unauthorized or prohibited use of works under copyright, infringing the copyright holder's exclusive rights, such as the right to reproduce or perform the copyrighted work, or to make derivative works.
Downloading for personal use would be unauthorised use. Selling a copy is theft because you are taking someone elses work and stealing the revenue. But, as you can see by the definition, selling the works is also copyright infringement. It's only really the laymen and people who have no idea what they're talking about that call it theft () At no point does downloading a game deprive the owner of the works the right to be the sole trader of the works. Whereas by selling such works you're acting as a trader of the works illegally and actually taking revenue from those works. There has not been a single ruling that decrees downloading for personal use as theft and each such rule has always used the words "copyright infringement" and this isn't a mistake. If you feel you have some information that changes this then I suggest you contact the appropriate authorities so that we can all stop calling it copyright infringement and begin to use the word theft, instead.

And you need to learn how to read because I don't remember admitting piracy. I buy all my games, music and films, thank you very much.
    
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post #54 of 62
Quote:
Originally Posted by Viridian View Post
Oh no you didn't....

Why not torrent a demo? What if the publisher released it as a torrent in orer to take the strain off their ow servers? Do you just think torrents are only for illegal stuff? My god.

And perhaps YOU should get a dictionary. It's copyright infringement. Not stealing.
That would be so smart of the game companies. Unfortunately, IMO they really could care less about the PC so even if they thought of this nothing would happen.

I have often wondered why they have not done that with the full games. Release it on the torrents and then have a key you can purchase. Take a load off of their servers and then they can make more money.
    
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post #55 of 62
Okay, say they don't release a demo.

The game comes out on steam.

"Oh looks, "x Game" is out, and its £40. Screenshots look good i guess, but if i spend £40 on it and its a terrible game, i can't get my money back because its steam. So i will have to take the plunge... oh wait.. there is a 'demo'. I will pirate it instead to see if its any good then buy it if its worth it. There, risk-free way of seeing if this game lives up to the marketing. End of story."

That is the general mindset of alot of people i know, possibly including myself.

As a kid, i loved pc demos to bits, they were great fun, free and made me want more of the game. Best demo was the BF2 demo, it had multiplayer and it was great fun, and as a result, BF2 did exceedingly well..

Now games are just about how much money you put into the market and how many people you can get to buy it rather than if the game is actually good or not, this is sad, and mostly because of the consoles and their communities. Its turned into:

"Look mummy, that game has a cool picture on it and cool rapping music video, it must be worth all my pocketmoney, buy it for me!"
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post #56 of 62
Quote:
Originally Posted by AdvanSuper View Post
Has anyone even read the article?
Yes, like the way it was organized as well He brings some interesting points, demo really can make or break a game and with companies getting more sales on console, the pc is getting left in the dust. Personally, I buy games based on my previous experience with said company, the genre, a demo if avaliable, some other people's experiences and by looking at screenshots/videos/reviews to see if there are any issues I need to know about, etc....
    
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post #57 of 62
Of all the games in the last few years i've been massively interested in

CnC RA3 - had a beta
CnC4 - beta
SC2 - extensive beta
FF14 - beta

and then one i wasn't so interested in
RUSE - beta


Uh, yeah because a few months of gameplay for free doesn't count as a demo .
Heck SC2 has now got a demo as well, along with 2 14days realtime /7hour gametime codes being sold with each copy!


yeah, demos haven't gone anywhere.
they're just released before the game, stopped after release, and encompass a lot more gameplay now.
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post #58 of 62
Quote:
Originally Posted by kyle-reece View Post
Uh, yeah because a few months of gameplay for free doesn't count as a demo .
Nearly all the games that have a beta will have that for balance issues they have in multiplayer that they need a large group of people playing for to figure out what is best.

I am not to sure if there is a beta for ANY single player came to come out in a long while. Unless of course your job is an actual beta tester working for a developer but that is different.

Quote:
Originally Posted by Cryarch View Post
That is the general mindset of alot of people i know, possibly including myself.
I'm the same way myself. If I can I will try it that route since the demo can often by misleading of the whole game itself. Just look at the demo of Mafia 2 (glad I got that for free), in the demo you don't have much pointless crap to do but in the actual game 60% of it is meaningless and boring.
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post #59 of 62
I remember the 90s when so many great pc games had demos or else I would not have known they even existed.While consoles at that time did not have any demos. You either knew the console game by playing it in the department store, from friends and relatives or from magazines.

Who would have thought that now we have the reverse situation!

There are PC demos of course still. One such demo that convinced me to buy the game is this.Since it is built with Flash it can run on many platforms

http://machinarium.net/demo/

It is just that the known game companies do not need demos or shareware that much, mainly because they are now already established for good in the market.

Plus imagine how expensive and buggy a demo of Crysis 2 would have been.
But in general PC gaming is not as thriving as some years ago, so no risk releasing a demo that could be patched to remove the timelimit.
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post #60 of 62
I miss the old days of demos. I was so excited back in 1999 to play the Age of Empires: Rise of Rome demo. Man that was a good demo. You got 3 awesome campaigns and basically all the techs were unlocked. I must have been playing that demo for a year.

Hm. Maybe that's why they don't make em any more. Admittedly I didn't buy the game until 3 years later out of a budget bin.
    
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