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post #11 of 16
try it in game, stable with kombustor doesn't mean it'll be stable in game, try OCCT also.
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post #12 of 16
Let us know about your performance increase too!
post #13 of 16
Can some one post a link to OCCT and how to use it. In reading the threads I like how this works with error reporting and what not but google is showing up different versions. I'm just finding alot of vague info.

Its like I posted early on in this thread. Every one is over clocking and testing with different things, but there is no rhyme to the reason. New "tests" are showing up every day but no info on how to run them to compare results or what actually works or dosnt work. Take Heaven for example, I can throw any clock at that and its stable for me every time. I have only got lock up on it once and have never ever seen artifact. I can get better and worse scores though so thats what I was shooting for. Stable with no artifact in 3DMark06/11, then a great score in heaven. If I got to that point I moved to kombustor.

I would like to know more about OCCT though, it seems that it will report errors I cant "see", which would give me much more info then I have now.

Yes I can run my clock through the 4 tests I have, I can then play my vid games with no issues, but if there are errors even though things "look" good then I would say there is still work to do right?

Or is this one of those "Looks good, is good" sort of things?
Edited by Mr.Mike - 1/24/11 at 6:05am
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post #14 of 16
Well done, looks good!
Try Furmark for ~ 20 mins
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post #15 of 16
Thread Starter 
i agree with Mike. i cant really find anything on how to run OCCT.
thanks mr ocn ill try it out
    
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post #16 of 16
Quote:
Originally Posted by mekaw View Post
try it in game, stable with kombustor doesn't mean it'll be stable in game, try OCCT also.
I agree. I am able to hold a 50MHz higher OC in furmark but as soon as I run a game or 3DMark it artifacts or crashes.
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Lucy
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