Originally Posted by Lt.JD
I remember when the PSP launched they said it was as powerful as the PS2...
Originally Posted by B-80
They said that the psp1 was "as powerful as the ps2" which is wasn't.
It wasn't that far off either.
Best I can figure (based in the actual IPS/FLOPs figures for their respective CPUs/GPUs) is that the PSP is about 1/3rd of the raw performance of a PS2, which puts it far closer to the PS2 than to the original PS.
Originally Posted by zamdam
CPU64-bit "Emotion Engine" clocked at 294.912 MHz (launch), 299 MHz (newer models)
Graphics"Graphics Synthesizer" clocked at 147.456 MHz
System memory: 32 MB
CPUMIPS R4000-based; clocked from 1 to 333 MHz
Memory32 MB (PSP-1000); 64 MB (2000, 3000 and PSP Go).
Reconfigurable DSP Engine
1-166 MHz (set at 166 MHz by default) @ 1.2 V
pretty close if you ask me..
A lot more to it than those numbers let on.
Originally Posted by Pibbz
I remember a time when a lot of things weren't possible, yet now they are.
Supposed PSP2 specs:
Screen: 5″ OLED multi-touch screen
Control: A Multi-touch trackpad (rumored to be on the rear of the unit), four face buttons, two shoulder buttons, two analog sticks, directional pad
Resolution: 960 x 544
CPU: Quad-core ARM Cortex A9
GPU: PowerVR SGX 543 MP4+
RAM: 1GB LPDDR2 in the Debug unit, with 512 MB possible in the retail unit
Storage: 16GB flash internal (like the PSP Go) and an SD slot
Connectivity: Wi-fi, 3G, and Bluetooth
Looks solid to me.
In other news an industry insider at GAF posted about some info he was told by a developer. Apparently the PSP2 will have more RAM than the PS3 had and also the developer ported one of it's PS3 games over to PSP2 to see how it would run and apparently it ran perfect at 60 FPS.
Lets be honest, nobody can say anything for sure until this thing is released.
That PowerVR SGX 543MP4 Should have almost the same fill rate as the Reality Synthesizer in the PS3.
Specs here: http://www.imgtec.com/news/release/index.asp?newsid=449
Originally Posted by Duckydude
Seems impossible to get that kind of power into a mobile device just yet... Hopefully it will have a very high pixel density 1080p in a mobile device would be sweet
Take a look at the specs on that mobile PowerVR GPU. It should compare well with the PS3.
I wouldn't expect full 1080p on the PSP2 though, the screen would be prohibitively expensive.