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[CVG]Unreal Engine couldn't handle Crysis 2 - Crytek - Page 2

post #11 of 95
Quote:
Originally Posted by Kevlo View Post
Well if Unreal Engine 3 could handle crysis 2 why would they have made cryengine 3? I really doubt the intelligence of some of these people sometimes.
This is Crytek. It would be in their best interest to say this regardless of its truthfulness. Their main objective this time is the engine, not the game.
post #12 of 95
Quote:
Originally Posted by allikat View Post
They'll have to seriously tweak it for consoles, or it will look like a slide show...
Not really. Well, compared to how other console games are made. The GFLOP processing power of modern gaming consoles is by far decent enough to handle games like this at medium/high settings at a playable FPS. Not ultra settings with HD, but "good-enough" to be awesome.
post #13 of 95
Quote:
Originally Posted by Kevlo View Post
Well if Unreal Engine 3 could handle crysis 2 why would they have made cryengine 3? I really doubt the intelligence of some of these people sometimes.
This ^
post #14 of 95
Quote:
Originally Posted by Domino View Post
Not really. Well, compared to how other console games are made. The GFLOP processing power of modern gaming consoles is by far decent enough to handle games like this at medium/high settings at a playable FPS. Not ultra settings with HD, but "good-enough" to be awesome.

Exactly they got plenty of CPU horsepower the weak link is the RAM and GPU. But with efficent texture streaming and smart usage of draw distances with objects and such it should have no problem running. I mean most of the videos we've seen of Crysis 2 were running on 360/PS3.
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post #15 of 95
Quote:
Originally Posted by Kevlo View Post
Well if Unreal Engine 3 could handle crysis 2 why would they have made cryengine 3? I really doubt the intelligence of some of these people sometimes.
Crytek want a place in console gaming too. Look at all the xbox/ps3 games:7/8 are from the Unreal Engine 3. Developers pay money to use an engine so look at the potential income Crytek may get from grabbing some of the console domain.
post #16 of 95
I really really hope this engine becomes really popular among developers. The multi-platform development tools in CryEngine 3 are revolutionary, and could mean the end of console ports (at least for games using CE3).
    
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post #17 of 95
Quote:
Originally Posted by Dillmiester View Post
Exactly they got plenty of CPU horsepower the weak link is the RAM and GPU. But with efficent texture streaming and smart usage of draw distances with objects and such it should have no problem running. I mean most of the videos we've seen of Crysis 2 were running on 360/PS3.
The bottleneck is the RAM/bandwidth, not the CPU or GPU. Remember the RAM is used by both the GPU and CPU.

The GPU is fine given the lower resolution.
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post #18 of 95
Quote:
Originally Posted by Kevlo View Post
Well if Unreal Engine 3 could handle crysis 2 why would they have made cryengine 3? I really doubt the intelligence of some of these people sometimes.
Back in May, Epic's Mike Capps said he was surprised people could take Crytek seriously as a cross-platform engine company given it had yet to release a console game, so we recently asked Crytek CEO Cevat Yerli whether he's confident CryEngine 3 can take on the likes of the upcoming Unreal Engine 4.
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post #19 of 95
My impression is that Unreal Engine 4 is far away enough that it won't compete with CryEngine 3.

It's good that Crytek is putting out CryEngine 3 and bringing a little more competition to the marketplace. I don't think that they're stating the blatantly obvious; the point they're trying to make is that CryEngine 3 can put out better visuals than Unreal Engine 3 using equivalent hardware. That's a pretty powerful statement, as you would think that Unreal Engine 3 would be as optimized as it could get by now considering how old the hardware is. It's also a powerful statement considering how established Unreal Engine 3 is.

Make no mistake, Crysis 2 is about showcasing CryEngine 3 on consoles more than it is about releasing Crysis 2. Crytek can and will make a lot more money if they can successfully pitch CryEngine 3 to other developers than they would by just releasing a new game.
post #20 of 95
Quote:
Originally Posted by Nahte27 View Post
I really really hope this engine becomes really popular among developers. The multi-platform development tools in CryEngine 3 are revolutionary, and could mean the end of console ports (at least for games using CE3).
man i hope this is true!
    
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