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[CVG]Unreal Engine couldn't handle Crysis 2 - Crytek - Page 7

post #61 of 95
Lets hope crytek knocks epic off their high horse
post #62 of 95
Quote:
Originally Posted by Poisoner View Post
Lets hope crytek knocks epic off their high horse
I think they will, especially in the PC arena
    
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post #63 of 95
I'm glad ue3 and the whole "brown equals realistic" trend is in the past

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post #64 of 95
Quote:
Originally Posted by Heret|c View Post
I'm glad ue3 and the whole "brown equals realistic" trend is in the past

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But colors have nothing to do with game engines, that's the choice of the developers.
post #65 of 95
Quote:
Originally Posted by Kirby1 View Post
I think they will, especially in the PC arena
Nah, I think they'll hit hardest where they haven't been, consoles. Mostly because of Sandbox 3's cross platform real time development. During their demo it was seamless, do want
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post #66 of 95
Quote:
Originally Posted by Bassdoken View Post
I hope CryEngine 3 takes over Unreal's place. It looks so much better.
At least it doesn't make armors, rock, walls, trees, metal, and almost everything look as if it was made with a bug's shell. With that fugly jelly/glittery stuff that seems to cover anything that's in a game powered bu Unreal 3.
   
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post #67 of 95
Quote:
Originally Posted by Artikbot View Post
At least it doesn't make armors, rock, walls, trees, metal, and almost everything look as if it was made with a bug's shell. With that fugly jelly/glittery stuff that seems to cover anything that's in a game powered bu Unreal 3.
Looks like clay most of the stuff in UE3.. not that I am really hating on it though
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post #68 of 95
How many 5970's will I need to play this game?
    
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post #69 of 95
dont know much about the engines, but hope my computer can pull it off soon.
post #70 of 95
Quote:
Originally Posted by Ekemeister View Post
How many 5970's will I need to play this game?
None.
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