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What makes great visuals to you?

post #1 of 38
Thread Starter 
Finally a none hate/flame thread on this forum! Basically what would be essential for a game to have "great visuals" and tell us the engine that supports the most of what you want?

For me:
Great Physics (so engines that use PhysX like UE3 are great)

Large Textures ( Don't like textures that look stretched)

Great Fluids (GTA4 obviously doesn't contend with their "drinks")

Interactive Foilage (when things like grass and bush react to your precesne by moving for example)

And that is pretty much it, if a engine had all of this and put it in a game it would be wicked in terms of visuals!

I love Unreal Engine 3 to be honest. I mean Gears of War 2 on a Xbox looks like a Medium Quality (at the minimum) PC game of today. And it supports things like PhysX and in Gears 3 will use that "herbal interaction" I was talking about XD.
Edited by HarbingerOfLive - 1/27/11 at 8:38pm
    
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post #2 of 38
Lighting.

Lighting can make or break a games visuals COMPLETELY.
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post #3 of 38
I like BC2's frostbite 1.5 engine. It looks amazing and supports dx 11 well.
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post #4 of 38
Physics Textures
Textures! Lighting and Reflections
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post #5 of 38
Textures and models.

Physics is a given.

I don't really care for special effects or any of that nonsense. Sure it makes for good eye candy, but its not required. It's probably why I think Source games look so brilliant.
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post #6 of 38
A lot of people seem to find shiny games look the best, I know it certainly looks good, not necessarily realistic.

I enjoy crisp textures everywhere, Crysis looks amazing, but the grass looks like ****e.
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post #7 of 38
Thread Starter 
Quote:
Originally Posted by Cyph3r View Post
Lighting.

Lighting can make or break a games visuals COMPLETELY.
Of course man. Which is why I love the X-Ray engine

Great video showcasing STALKERS lighting


Quote:
Originally Posted by GoTMaXPoWeR View Post
Textures and models.

Physics is a given.

I don't really care for special effects or any of that nonsense. Sure it makes for good eye candy, but its not required. It's probably why I think Source games look so brilliant.
Ahh models, Metros weak-point


Quote:
Originally Posted by Churminess View Post
A lot of people seem to find shiny games look the best, I know it certainly looks good, not necessarily realistic.

I enjoy crisp textures everywhere, Crysis looks amazing, but the grass looks like ****e.

Couldn't agree more........
    
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post #8 of 38
I have to say that I personally love the Source engine. It runs great on almost any CPU, doesn't need a very powerful GPU to take advantage of, and it still looks halfway decent.
 
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post #9 of 38
Quote:
Originally Posted by HarbingerOfLive View Post



Ahh models, Metros weak-point
I am probably the only one but I think metro 2033 looks absolutely awful, as well as the stalker games. I hate that engine it just looks icky to me.
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post #10 of 38
I hate that shininess unreal engine 2 and 3 games have (2 in particular). in nearly every ue2 game, like deus ex invisible war and bioshock, It gives me nausea so bad I cant actually play the game. Besides, its not even very realistic, it looks like everything is made of glass coated plastic with big lights everywhere.

The source engine had it right. It doesn't look plasticy. It doesn't use physx, but its physics are still great. It has a nice feeling of grittiness that really matched half life 2.

Another engine I really like is the just cause 2 engine. It runs nicely for me, and is beautiful too.

For me, its a mixture of lighting, textures, the map detail, and models. You need all of them to have a good looking game. doom3 may have had good lighting, but I thought it was really lacking in the textures. if you are to take a blocky game like deus ex, and stick really good textures on it, it still looks blocky.

Quote:
Originally Posted by killeraxemannic View Post
I am probably the only one but I think metro 2033 looks absolutely awful, as well as the stalker games. I hate that engine it just looks icky to me.
I agree with stalker (not tried metro). It looks really dated, it came out the same year as crysis, and look at it.
Edited by alltoasters - 1/26/11 at 9:20am
     
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