Originally Posted by killeraxemannic
Stalker and metro use the same game engine, its just modified for metro. It does have good textures but I really dislike the way it looks in general. It almost has a cheap dirty feel to it. Its hard to explain. It may be all the textures because it doesn't look smooth.
Metro doesn't use the same engine as Stalker (x-ray), not even a modified version of it. However, the Metro and the Stalker games do have a similar look, regardless, so I won't nit-pick that point
I guess it's a matter of taste, because I personally love how the Stalker games look. I still think x-ray has some of the best lighting and shadows of any game engine ever.
To me the most important part of visuals is the ART involved in creating the levels and scenery. For this reason, if I had to pick my all-time favorite game in terms of visuals, I think I'd go with Prey. Bioshock was also awesome in this regard, but I don't think it quite matched Prey for creativity.
Originally Posted by awdrifter
I think the Dunia engine (Far Cry 2) probably got the best balance of performance and graphics at the time. While it doesn't look as good as Cryengine 2, it runs much better and it still have great lighting and physics. They only cheaped out on the water and the "herbal interaction".
Totally agree that Dunia deserves these accolades. For how it well it runs, it looks amazing. Wish they'd use it for more games
The engine used in Just Cause 2 is pretty amazing in the same way, IMHO.Edited by brettjv - 1/28/11 at 11:35pm