Originally Posted by joemaniaci
Well it came with a THQ pack so it wasn't that much of a loss. I knew that Warcraft 3 was going to be kind of the same change before buying it, but for some reason I was at least able to get through it. This game however I just had no motivation to go on. I am not trolling, I am stating opinion. Didn't mean to tarnish your memories of this classic piece of PC gaming history.
Also, I doubt I am a respected member of the community.
To each their own i suppose.
I dont think anything in recent history has brought more the the genre than dawn of war 2.
The game is incredibly balanced between making your hero the focus of your army and making you army the focus of your army. Just like the board game does. There is nothing else out there that makes melee an important part of the gameplay like dow 2. Even if your unit isnt a melee unit. the focus is still there. I can tie my sluggas up in melee even though they suck , just so that another good ranged unit is render ineffective. Every unit is effective until the end of the game.
Lets not forget this game is based on an established IP and it feels like Warhammer should, i know from playing countless hours of 40k at the local gameshop.
There is no other game with as many choices as Dow2. Everything from build order, to unit positioning to whether you focus on upgrading your hero, or focus on upgrading you units. the game can be played in entirely different ways. do you rush, or do you tech up. Tiers dont replace units they simply add to your arsenal.
If you ask me, they got their #@$% together better than blizzard. They could never pull off something even close to this advanced. Blizzard are masters of rock paper scissors. Dow 2 is not rock paper scissors. It is rock paper scissors, only the scissors gain the advantage if they can get within distance of the rock, but ony if the enemy focuses on upgrading the rock, instead of paper. Then the enemy can tech to his next level and turn paper into swish cheese, and the enemy counter with a combonation of rock and scissors. Seriously, you can take the same match up in units in 5 games and come up with 5 different outcomes. Something no other game can manage, other than company of heroes.
Other than saying the game is not to your taste. you can knock it for quality, or competitive tactics, or just flat out pure awesome. The game is pure excellence in RTS form. They didnt rely on age old game mechanics, they took the bull by the horns, rode it til the beast layed on the ground and planted the relic flag next to it. Blizzard did the smartest thing they could and stuck with to what they knew best and didnt try to push the boudries of the genre, because they knew they didnt have what it takes. Had they attempted to over take dow 2 as the pinnacle of RTs innovation, they would haved failed. So we got starcraft 2, which is basically 3d starcraft. woooooo!
5 minutes is not enough to justify any response other than i didnt get it enough time to truly make a legitimate remark about the game.
Its a game where you dont build X unit because your enemy built Y unit. Its a game where you take your X unit, and combine it with the A unit and tactically use them to counter Y unit. No single unit completely renders your army ineffective. Sure the arrival of of a dreadnaught will alter your current plans, but you simply reorganize your strategy to tactically withdraw a squad and use your others to fill the gap.Edited by Vhati - 1/28/11 at 11:12pm