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Anybody Here Running A Minecraft Server?

post #1 of 13
Thread Starter 
Greetz
I don't know if it matters whether Linux or Windows but I'm posting here because obviously I am want to run the Linux version. I have it installed and so far it works but that stops quickly because I have yet to register. The thing is that I don't want to register, at least yet (only partially addicted) until I discover whether it is possible to set it up as a mirror or relay server, where what is saved to one is also saved to another possibly like rsync does, as soon as a connection is available or via cron. One world, localized connections. Possibly as a plugin?

So the question is obvious. Anybody know about this?

edit: Forgot to mention that I have been searching through hMod and have yet to find anything specific.
Edited by enorbet2 - 1/28/11 at 5:12am
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post #2 of 13
i have yet to play minecraft, but i'd imagine it would use some sort of database as storage for the data, like sqlite?

if so it would just be a matter of setting up a cron job to rsync that file.

once i get around to getting back into Linux today, i will see what i can come up with

currently stuck in windows
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post #3 of 13
Thread Starter 
Greetz transhour
Dude! You really must at least try it. It's rather brilliant and it isn't even done yet! Screenies might attract the nostalgia crowd since it almost looks like "Code Monkeys" but that will tell you nothing about the creative game play. It's your own little world with an amazing amount of variation possible with just a few building blocks.

PS: A really cool person here at OCN turned me onto it and I really like it and I have only so far played the stripped down free version. The full version is just $15 US for the pre-release and a guaranteed discount on the full release as well as the satisfaction of supporting independent software development.
Edited by enorbet2 - 1/28/11 at 7:11am
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post #4 of 13
Quote:
Originally Posted by enorbet2 View Post
Perhaps if you only spoke where you
a) have experience
b) had something helpful to say

your avatar wouldn't be "nutcase"

FYI Linux owns the server market

sigh
Ignore him. He's just a troll and I'm fairly sure a rotb account. When you see him in the Linux forum just to trash Linux, report his posts.
    
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post #5 of 13
Quote:
Originally Posted by TFB View Post
Ignore him. He's just a troll and I'm fairly sure a rotb account. When you see him in the Linux forum just to trash Linux, report his posts.
Huh? Where did that post come from?

OP: Please provide more information. Your post is...puzzling. I manage a Minecraft server for me and ten friends and I've researched quite a bit into plugins.

Have you tried Bukkit and the plugins for it?
post #6 of 13
Thread Starter 
Quote:
Originally Posted by cubanresourceful View Post
Huh? Where did that post come from?
OP: Please provide more information. Your post is...puzzling. I manage a Minecraft server for me and ten friends and I've researched quite a bit into plugins.
Have you tried Bukkit and the plugins for it?
All I have so far is a basic working server. Everything I can test from command line works. The GUI stops me because it requires registering and i have yet to do that. Maybe things will change but I'd rather not register just yet until I am certain I can do what I want.

What I want to do is mirror an existing (and friendly) server,
one, for backup so that creative hard work never gets lost,

two, for easier access (the free version suffers from overcrowding, getting lots of "500 servlet errors") and perhaps later,

three, for better distribution ie: less hops locally.

As I mentioned, and linked in initial post, I am getting familiar with bukkit but so far have just searched the forums at hMod. It's tedious but I'm still at it. I have yet to find a FAQ that deals with mirroring/relaying.
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post #7 of 13
Quote:
Originally Posted by enorbet2 View Post
All I have so far is a basic working server. Everything I can test from command line works. The GUI stops me because it requires registering and i have yet to do that. Maybe things will change but I'd rather not register just yet until I am certain I can do what I want.

What I want to do is mirror an existing (and friendly) server,
one, for backup so that creative hard work never gets lost,

two, for easier access (the free version suffers from overcrowding, getting lots of "500 servlet errors") and perhaps later,

three, for better distribution ie: less hops locally.

As I mentioned, and linked in initial post, I am getting familiar with bukkit but so far have just searched the forums at hMod. It's tedious but I'm still at it. I have yet to find a FAQ that deals with mirroring/relaying.
To address your last paragraph, I see no mention about Bukkit at all (in your original post). I see a mention about hmod, but hmod != bukkit, just letting you know.

Go to bukkit.org, click on forums, and check there.


I still do not quite understand what you're saying. Bukkit has plugins that take care of backing up your world automatically, so first point check.

For the second and third, I do not think it's possible. Authentication is done my Minecraft.net, and that's not something you can go around just yet. You MUST be authenticated with the client in order to play multiplayer, it's a way of making sure people purchase the game without resorting to pirating. Is that your ultimate goal? I am just wondering what you are trying to do. If it is then no, you cannot make your own "authentication" server. Hopefully though, Minecraft.net doesn't go down anymore.

Do know though, that once you're past authentication, you do not "talk" to the Minecraft server anymore. If you're hosting your own server, all the transfer is between you and the server, whether it be on your LAN (thus no hops) or from another location (depends on how many hops to your server).

I still do not understand what you're working towards, sorry.
Edited by cubanresourceful - 1/28/11 at 11:38am
post #8 of 13
Thread Starter 
@cubanresourceful

Thanks for the info. The auto backup is a good thing and may even prove useful to mirroring.

First off. I am definitely in no way trying to circumvent MInecraft or engage in any sort of piracy against them. I kinda thought that would've been clear by pointing out the value of supporting independent software developers. I love big, beautiful sprawling games too as long as they have substance as well as style. A cliche regarding the uselessness of polished fecal matter comes to mind. I have spent way too much on what looked great and turned out to be just shaight (sound it out nah mean? ) So I consider MInecraft to be the essence of what good gaming is all about, or should be, and deserving of financial support. It's all in the gameplay, a coherent vision that is just plain fun.

An example may be in order of what I wish to do. Let's say you have a friend with a Minecraft server in Australia and you'd like to duplicate that world, much in the way rsync can keep server nodes updated and well... synced, in the Western Hemisphere. Especially if the Australian server is up only 12 hours this mirroring would be very useful, see? Or, perhaps you have a friend running a free version server and you wish to mirror it as a paid for, dedicated server. See? There are actually numerous applications.

Hope this clears things up.

UPDATE - Yeah! I see that hMod only discusses some of bukkit's stuff. Bukkit.org is the shiznit. Thanks
Edited by enorbet2 - 1/28/11 at 12:03pm
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post #9 of 13
Quote:
Originally Posted by cubanresourceful View Post
Huh? Where did that post come from?

OP: Please provide more information. Your post is...puzzling. I manage a Minecraft server for me and ten friends and I've researched quite a bit into plugins.

Have you tried Bukkit and the plugins for it?
The post was removed.
    
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post #10 of 13
Do you have jdk installed or openjdk?
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