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anti-aliasing at high resolutions? - Page 3

post #21 of 24
Sometimes I don't know which bothers me more, Aliasing or Screen tearing.

I run forced Vertical sync, triple buffering on, and 16xMSAA on all my games, with some set to 8xMSAA.
    
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post #22 of 24
2X or 4X if your setup can run 4X smoothly...
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post #23 of 24
Personally, I hate when I can't run AA on a game. And I am on either a 1080p or 1920x1200 display. Lack of AA looks particularly awful on the 32" 1080p I have now in comparison to my 24" 1920x1200. I can't really notice much difference past 4x AA on my 1920x1200, but I need about 8xAA on the 1080p to achieve about the same image quality (to my eyes anyway). I am now to that point where I can't even really enjoy many of the consoles games anymore because they suffer from brutal aliasing. Though I still enjoy many console games, don't get me wrong.
     
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post #24 of 24
Yes it's still nice to have AA, even with high res. I always turn it up as high as I can without dropping the framerate below 60.
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