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dead space 2 looks incredibly well built - Page 2

post #11 of 37
just got it the game is amazing
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post #12 of 37
Yea I just installed it. Only played for about 30 minutes but I am loving it so far.

Creepy, brutal and atmospheric. The physics is awesome too. Nothing like using kinesis to pummel a highly aggressive alien lifeform to death with a wheelchair. The wheelchair has become my weapon of choice.
At long last...
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At long last...
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post #13 of 37
Ive almost finished with the game and its awesome...just not $60 awesome for a 6hr singleplayer, wish I would have gotten it on sale from D2D. Oh well its a pretty intense 6hrs.
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post #14 of 37
Quote:
Originally Posted by OverTheBelow View Post
Third person shooters feel so awkward with a kb+m anyway imo.
Yeah, but you lose a lot of accuracy with the controller.
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post #15 of 37
Quote:
Originally Posted by OverTheBelow View Post
Third person shooters feel so awkward with a kb+m anyway imo.

Mass Effect doesn't.
post #16 of 37
Quote:
Originally Posted by The Master Chief View Post
Mass Effect doesn't.
I thought ME was too fast and unresponsive on all settings with MK.
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4-year build.
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post #17 of 37
I want to get this game so bad. But if I need a controller for an FPS I'll skip.
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post #18 of 37
I got the game earlier and so far I love it. I keep the same controls as they usually are, mouse and keyboard. Great so far and it's made me jump a couple of times!
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post #19 of 37
Here's my post from the official DS2 thread in this forum. I think it hits notes that have been brought up here already.


Quote:
Originally Posted by EfemaN View Post
I just finished it myself... that was abosolutely fantastic. I started in the afternoon and played it all day; I couldn't stop! I turned off the in-game Vsync (was a problem in the first one, not sure why it's still around, but it gets rid of the floaty controls and slightly laggy visuals), and forced it in the Nvidia CP, along with 32xAA, 16xAF, 8xSS; I spooged a little just watching it.

Visceral has a masterpiece here. The visuals are awesome; the effort spent on lighting and sound really shows itself. The puzzles aren't garbage. The controls are spot on (I don't see where there is to complain about using a M/K), after you get rid of the in-game Vsync.

The tech work is perfect. Kinesis and Stasis behave as they should. Physics works... as it should. No loading screens in sight (they did this on DS1 as well), along with good transitions. The horror portion of it is wonderful too; I'm not really into this genre, but Dead Space has kept it tasteful and engaging.

I don't understand how so many games, this far into the evolution of game design, fail in so many categories, and how so few can even come close to excelling in the areas that Dead Space 1 and 2 so seemingly effortlessly have... DS2 deserves a Game of the Year nomination. Mad props to Visceral!
As for you people complaining about controls... I don't see it. Both the Mass Effect games and the Dead Space games work wonderfully with M/K. If the floatiness in Dead Space is the problem, simply disable the in-game Vsync. It fixes it in 1 and 2.
post #20 of 37
Quote:
Originally Posted by Munchkinpuncher View Post
Ive almost finished with the game and its awesome...just not $60 awesome for a 6hr singleplayer, wish I would have gotten it on sale from D2D. Oh well its a pretty intense 6hrs.
What you do play the game on easy? 6 hours gameplay? More like 10 hours plus gameplay. I collected nearly everything in game and I beat the game in about 11 hours and a half. And I'm sure I paused the game a couple time which might use the play-clock a bit so thats why I estimated about 10 hours. I actually don't even think you played the game, because if you did even if you rushed through the game you're not beating it it in 6 hours. Maybe 8 hours... Maybe...

This game was as long as the 1rst one, its about 10 hour gameplay just like the first game.
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