Even if it is only during install and MP, when you would need it anyway, I am now seriously considering not buying this game.
Originally Posted by 78@pwnt4lif3
WHAHAHAH! Good.. less piracy freaks.
First of all these games still get pirated, second of all why are you so willing to trade in your ease of use of a product to protect some publisher's bottom line when they have demonstrated that they don't care one whit about your gaming experience?
Originally Posted by Heret|c
Turn off your internet then try to start any of your Steam single player games.
How did it go?
Your games still launch. Do you even have Steam? I don't know how long, but I think you have like three months before you have to sign in again, making intermittent Internet not a threat with Steamworks DRM.
Also, you can choose to go in offline mode and never
have to go online to play any of your games. You do have to go online to install new ones or get updates though.
Originally Posted by GingerJohn
On a related topic, a good read on piracy can be found on TweakGuides
(posted on here before too). From this report you can see that even if the game cost $10, had no DRM and wasn't made by a "large faceless company" it will still get pirated (see World of Goo example, bottom of pg 4).
You will also see that a good $10 game with no DRM can still SELL a lot of copies. In fact the games that get pirated the most also sell the most. Wouldn't you think that would be the opposite if piracy was really stealing sales like most content publishers claim?
Don't forget the iPhone app guy who came out and said that piracy doubled
his app sales through word of mouth.Edited by Mygaffer - 1/30/11 at 2:04pm