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How exactly does AA and Transparency AA work with the GTX 570? - Page 2

post #11 of 14
Quote:
Originally Posted by Greatskeem View Post
Hey brettjv, Man Good to see you are still around, very helpful poster, may I ask how you enable TRSSAA?

I'm new to this forcing AA thing, all that can be applied through control panel correct? or do I need Nvidia Inspector?

For example if possible can you explain what to do with the 4 following options in control Panel(these are set for specific games only):

Antialiasing Gamma correction: Currently set to Global Setting(Off)

Antialiasing Mode: Currently I have it to override any application setting

Antialiasing Setting: I have the option of 2x,4x,8x,8xQ,16x,16XQ,32X

Antialiasing Transparency: I have the option of Multisample and 2x,4x and 8x Super Sample

I'll go try and rename the Mass Effect 2.exe to UT3.exe, as for FONV, only if you have the time and can be bothered.

Thanks.

UPDATE:It seems with the new drivers, Mass Effect 2 does not have to be renamed, I tried it anyway, looks the same AA works but no where near to what I call good AA like in other games.
TRSSAA = Transparency Supersampling AA

You can probably figure out what to do from there

FYI, it's probably the biggest perf hit you can possibly make, so be aware of that factor.
    
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post #12 of 14
Thread Starter 
Indeed, that was pretty stupid of me, I though I had to do some editing etc to get that

Anyways I tried AA off and AA on and it is definitely working,just not like other games with superior AA quality.

Also if I can ask Brett, did you get low brightness in the game? Even increasing the Brightness there is something off.

Character face shadows seem way too dark, just a small minor gripe, if they are in Light the AA truly shines and the faces look lifelike. (In dark however different story)
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post #13 of 14
Quote:
Originally Posted by Greatskeem View Post
Indeed, that was pretty stupid of me, I though I had to do some editing etc to get that

Anyways I tried AA off and AA on and it is definitely working,just not like other games with superior AA quality.

Also if I can ask Brett, did you get low brightness in the game? Even increasing the Brightness there is something off.

Character face shadows seem way too dark, just a small minor gripe, if they are in Light the AA truly shines and the faces look lifelike. (In dark however different story)
sounds like gamma correction needs to be turned on.
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post #14 of 14
Hopefully this will get an answer from brettjv, but did anyone ever find out how to force transparency multisampling for Fallout New Vegas?
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