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[Fixed (for now)] ES IV: Oblivion Problems

post #1 of 8
Thread Starter 
I'm about ready to pull my hair out. I am nearly unable to play Oblivion at all. I bought the ES IV: Oblivion GOTY Deluxe edition during the Steam Christmas sale.

I have been "playing" for about 1.5-2 hours, and have made it 15-minutes-worth into the game. I have passed through a single door after parting ways with the Emperor and his guard in the opening sequence, and have fought a total of 4 rats and 1 zombie. I have been unable to make it past that part because of crashes.

It originally was crashing consistently in the jail cell, right as the prisoner across the way starts talking. I have since forced the game into Windows Vista compatibility mode, then Windows XP compatibility mode (all Service Packs for both versions) and nothing is working. I've checked "Run Program as Administrator" as well.

I've updated all drivers. I've reinstalled the game. I've tried installing the Unofficial Patches. Nothing is working. It seems to be sound related because I always crash when some new music or sound file starts up.

I am running it on my sig rig, if anyone is curious. Bethesda Support staff tell me it's not supported on Windows 7 (which is why I tried running in compatibility mode - this allowed to me to actually be able to get past the jail cell). I refuse to believe that my OS is the only problem, as I have numerous friends (and most likely various people here) that are running the game on Windows 7 x64.


Does ANYONE have any idea what the heck I can do to actually make this game playable? As of now it's seeming like a giant waste of $25. This also made me notice that apparently my computer dislikes RPG games as I had problems the first time I installed and tried to play Mass Effect...
post #2 of 8
Might be helpful:

Audio

Volume Sliders: There are four separate volume sliders here for controlling the level of Voices, Sound Effects, Footsteps, and Music. The Master Volume slider controls the overall volume level. Set these to suit your tastes, as they have no impact on game performance. To adjust the main menu music volume independently, you can use the fMainMenuMusicVolume variable in the Advanced Tweaking section. Note that setting the sliders to the far left does not provide a performance boost, because it does not actually disable music/sounds.

If you are experiencing audio-related glitches or problems, firstly make sure you have installed the latest audio drivers for your sound card. Details of these are in the Driver Installation/Windows Drivers chapter of the TweakGuides Tweaking Companion, along with further instructions in that chapter for correct driver installation and general driver tips. Disable all additional audio effects or enhancements. For example, if you run a Creative sound card, go into the Audio HQ/Audio Console and in the EAX Control Panel click the 'All Effects Off' option or select 'No Effects' for all the presets. You should also consider disabling CMSS 3D, and indeed any other audio effect options which may be conflicting with Oblivion's sound. You should also consider uninstalling any 'codec packs' you may have installed, as these are known to cause audio problems in a range of games. Contrary to popular belief, most sound cards and even recent onboard audio solutions do not have a conflict with Oblivion, so typically the problem is with the audio settings and/or other audio codecs installed on the system.

If you are still having lots of stuttering, audio glitches and crashes, you can undertake certain tweaks to disable Sound Hardware Acceleration or disable the background music in Oblivion - see the bDSoundHWAcceleration and bMusicEnabled variables in particular under the Advanced Tweaking section. The reason for this is that the background music is dynamic, and responds to your location and situation. While it is indeed very beautiful music, it is constantly loading in the background, changing whenever combat is initiated for example, so it can use up additional RAM and accesses hard drive resources adding to stuttering on many systems.

http://www.tweakguides.com/Oblivion_7.html
post #3 of 8
For reference, I run Oblivion on Win 7 64, and it only crashes when I quit the game.
post #4 of 8
Here:

http://www.uesp.net/wiki/Oblivion:Technical_Support

Scroll down to Sound Problems. They seem to have some viable solutions.
    
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CPUMotherboardGraphicsRAM
[Intel] i5 2500K @ 4.2GHz - 1.18V [Asus] P8P67 Deluxe [MSI/Gigabyte] 2x GTX 470's in SLI [Corsair] 8GB Vengeance 1600MHz, CL8 
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[Intel] 40GB X25-V, [WD] 500GB Caviar Black [Microsoft] Windows 7 (Pre-Install Slimmed) x64 [Asus] 25.5" 1920x1200 [Logitech] G11 
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[Corsair] HX 850W [Corsair] 600T [Logitech] G5 
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post #5 of 8
Thread Starter 
Just realized I never updated when I received my new sound card. I have an ASUS Xonar DX, changing that in my sig specs right now. And that Xonar Audio Center is running, with two DSP modes enabled. I disabled those, and I also see that my sample rate reads: "PCM 96 KHz." Should I change it to 48 or 44.1?


Also, I haven't installed any codecs outside of whatever comes pre-loaded with Winamp or WMP.


EDIT: That has worked for now (disabling effects in the 'Xonar DX Audio Center'). I'll come back if it begins crashing consistently again.
Edited by Maian - 1/31/11 at 6:35pm
post #6 of 8
Here's hoping, fingers crossed...
post #7 of 8
Thread Starter 
Just been playing for the past hour, and it hasn't crashed once, yet.
post #8 of 8
Quote:
Originally Posted by Maian View Post
Just been playing for the past hour, and it hasn't crashed once, yet.
Nice, here's hoping it lasts.

And just remember, Oblivion is very sensitive to GPU overclock. Just something to keep in mind in case it becomes relevant.
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